Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 1402400464278542472 42 qw the Shooter (level 3, -5/29 HPs) Began as a Minotaur Hexslinger on July 7, 2023. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:20 (662 turns). qw the Shooter (Minotaur Hexslinger) Turns: 662, Time: 00:00:21 Health: -5/29 AC: 3 Str: 12 XL: 3 Next: 33% Magic: 3/3 EV: 12 Int: 10 God: Gold: 37 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... j - amulet of regeneration Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. You spent 22 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 3.9 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +0 pair of boots (worn) Jewellery j - an amulet of regeneration (around neck) Potions a - 3 potions of curing {unknown} b - a potion of might {unknown} e - a potion of attraction {unknown} h - a potion of degeneration {unknown} i - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Message History Found a stone staircase leading up. Sigmund and an adder come into view. There is an open door here. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund shouts! Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. The adder hisses angrily. You shoot a sling bullet. The sling bullet barely misses Sigmund. The sling bullet hits the adder. The adder is lightly wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder barely misses you. You furiously retaliate! You headbutt the adder. The adder barely misses you. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund looks at you with fury. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! You die... ...<. ....... .... #...... ... #<..... ... #..... #######.. ..... #......#+# #..@ #......#.###### #...###......#....... +...@.'......'....... #...###......#######. #... #......# #... #### #......# #.#. #......# #.#. #......#####.#. #............<. ###+#########.. .... You could see Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:2) 4 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2867 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 73 | D:1 | Found Feodum's Assorted Antiques. 78 | D:1 | 78 ||| BUYING bubbling blue potion (22 gold). 78 | D:1 | Bought a bubbling blue potion for 22 gold pieces 78 | D:1 | 78 ||| SHOPLISTING clear potion (22 gold, have 1). 78 | D:1 | 78 ||| SHOPLISTING scroll labelled GOMPOCOYNACH (25 gold, | have 1). 78 | D:1 | 78 ||| SHOPLISTING sedimented yellow potion (22 gold, have | 1). 86 | D:1 | Reached skill level 3 in Ranged Weapons 86 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 470 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 554 | D:1 | 554 ||| UPGRADING to +0 pair of boots. 559 | D:1 | 559 ||| UPGRADING to amulet of guardian spirit. 564 | D:1 | 564 ||| UPGRADING to amulet of regeneration. 574 | D:1 | 574 ||| DROPPING amulet of guardian spirit. 575 | D:1 | 575 ||| READING scroll labelled WEMEUR DASUCOO. 576 | D:1 | 576 ||| DROPPING scroll of poison. 650 | D:2 | Noticed Sigmund 658 | D:2 | HP: 7/29 [Sigmund/+0 scythe (10)] 660 | D:2 | HP: 1/29 [Sigmund/+0 scythe (9)] 662 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, serial_shops, shop D:2: kennysheep_six_static_rooms, layout_basic, corexii_corridor_pit, nrook_loot_triangle, kennysheep_donut, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.9 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 91 Use: Scroll || 1 Armour: Robe || 7 Dodge: Dodged || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------