qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -22, D:1) 5 javelins (5, -6, D:1) a +0 whip (18, 7, D:1) a +0 short sword (25, -17, D:1) a +0 kite shield (33, -30, D:1) a ring of magical power (34, 6, D:1) a +0 dagger (42, -8, D:1) a +1 heavy war axe (43, -24, D:1) a +0 short sword (43, 18, D:1) a +0 robe (46, 16, D:1) 2 potions of lignification a scroll of poison Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -2, D:2) a worm corpse (6, -11, D:2) a +0 club (7, -25, D:2) a bat corpse (24, -4, D:2) a +0 whip (25, 3, D:2) a +0 war axe (40, -22, D:2) a +0 club (40, -20, D:2) a +0 dagger a +0 dagger (41, -21, D:2) a +0 club (41, -3, D:2) a +0 leather armour (42, -33, D:2) 4 stones (42, -22, D:2) a +0 club (47, -36, D:2) a hobgoblin corpse (skeletalised by now) (49, -4, D:2) a +0 robe (50, -5, D:2) a +0 short sword a stone a bat corpse (skeletalised by now) (50, -4, D:2) a ball python corpse (skeletalised by now) (50, -3, D:2) a hobgoblin corpse (skeletalised by now) (52, -7, D:2) a ball python corpse (skeletalised by now) (52, 0, D:2) a +0 trident