qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (1, -15, D:1) a +0 dagger (3, 16, D:1) a +0 short sword (4, 11, D:1) a +0 leather armour (7, 6, D:1) 3 poisoned darts (9, -5, D:1) 6 stones (20, 21, D:1) a scroll of poison a +0 robe (22, -10, D:1) 7 stones (27, 29, D:1) a +0 dagger (42, -10, D:1) a +0 club (44, 11, D:1) a +0 leather armour (49, 13, D:1) a +0 tower shield Level 2 of the Dungeon [Shop] Deorimui's Antique Weapon Shoppe a +0 sling (25 gold) a +1 spear of freezing (210 gold) a +0 dagger (34 gold) a +0 mace (51 gold) a +0 flail (59 gold) the +5 great mace of Kismet {pain, rN+ Int+5 Dex-4} (926 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. a +2 falchion of holy wrath (295 gold) a +0 battleaxe (110 gold) (0, 0, D:2) a +0 robe (3, -29, D:2) a +0 robe (3, -3, D:2) a +0 dagger a +0 robe (10, -11, D:2) 8 stones (11, -20, D:2) a +1 sling (17, -22, D:2) a +0 giant spiked club (21, -30, D:2) a +0 sling (27, -30, D:2) a +0 chain mail (30, -14, D:2) a +0 dagger (32, -40, D:2) a scroll of poison (35, -38, D:2) a +0 short sword 3 stones (36, -3, D:2) a +0 rapier (40, -13, D:2) a potion of brilliance a potion of degeneration (41, -8, D:2) 2 stones (44, -28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a book of Hexes (2, -5, D:3) a potion of mutation (6, 4, D:3) a rat corpse (skeletalised by now) (8, 3, D:3) 7 gold pieces a sewer (0, 0, Sewer) a +0 club 5 stones a kobold corpse (skeletalised by now) (1, -1, Sewer) a +0 dagger 5 stones (1, 1, Sewer) a +0 dagger 2 poisoned darts (10, 4, Sewer) a +0 short sword a kobold corpse (skeletalised by now) (28, 16, Sewer) a +0 whip a stone a kobold skeleton (32, 11, Sewer) a giant cockroach corpse (34, 15, Sewer) a +0 dagger (still there?) 7 poisoned darts (still there?) a kobold corpse (still there?) (34, 16, Sewer) a +0 short sword a potion of experience a +0 whip 6 stones (34, 17, Sewer) a +0 morningstar a +0 leather armour a kobold corpse (35, 16, Sewer) a +0 whip