qw Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (6, 4, D:1) 4 stones (14, -5, D:1) a +0 short sword (14, 16, D:1) a +0 dagger (25, -1, D:1) a +0 ring mail (43, -3, D:1) a +0 dagger (43, 44, D:1) 6 poisoned darts (48, 32, D:1) a +0 short sword (58, 31, D:1) a potion of attraction a scroll of poison a +0 robe Level 2 of the Dungeon (0, 0, D:2) 5 curare-tipped darts (2, -17, D:2) a +0 ring mail (5, -16, D:2) 4 stones (7, -14, D:2) a +0 club (8, -10, D:2) a +0 hand axe (17, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -12, D:2) a hobgoblin corpse (skeletalised by now) (28, -26, D:2) a +0 flail (28, 6, D:2) a +0 club (33, -23, D:2) a +0 club (33, -22, D:2) a +0 whip (34, -22, D:2) a +0 club (38, -9, D:2) a +0 club (42, -11, D:2) 3 stones Level 3 of the Dungeon [Shop] Laywum's Weapon Emporium a +1 spear of flaming (173 gold) a +0 short sword (42 gold) a +1 spear of venom (148 gold) a +0 mace (42 gold) a +0 whip (35 gold) 6 stones (8 gold) a +0 dagger (28 gold) a +0 mace of draining (103 gold) 5 poisoned darts (42 gold) the +1 morningstar of the Jumping Gods {freeze, rCorr Str+3} (435 gold) Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 ring mail (2, 18, D:3) a frilled lizard corpse (9, -2, D:3) a ball python corpse (9, 0, D:3) a +0 robe (35, 8, D:3) a +0 whip (36, 3, D:3) a +0 flail a +0 leather armour a gnoll corpse (37, 16, D:3) a +0 whip