qw Level 1 of the Dungeon (0, 0, D:1) a ring of poison resistance (10, -10, D:1) a +0 dagger (11, 17, D:1) 6 boomerangs (15, -6, D:1) a +0 cloak (17, -11, D:1) a scroll of poison (18, -18, D:1) a +0 dagger (18, 13, D:1) a +0 whip 3 stones (20, -22, D:1) a +0 sling (20, 15, D:1) a +0 dagger (21, 28, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, 14, D:1) a +0 dagger a stone (23, 21, D:1) 2 stones (24, -20, D:1) a +0 club (24, 6, D:1) a +0 club (26, 13, D:1) a +0 club (27, -14, D:1) a +0 dagger (33, 0, D:1) a +0 club a stone (35, -5, D:1) a +0 club (38, -22, D:1) a +0 robe (41, 22, D:1) a scroll of immolation (41, 23, D:1) 10 gold pieces (41, 24, D:1) a +0 dagger a book of Debilitation (42, 22, D:1) 10 gold pieces (42, 23, D:1) 9 gold pieces (42, 24, D:1) 10 gold pieces (43, 22, D:1) 9 stones (43, 23, D:1) 10 gold pieces (43, 24, D:1) a scroll of identify (53, 34, D:1) a +0 dagger (57, 10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (11, -1, D:2) a +0 scale mail (25, 2, D:2) a hobgoblin corpse (35, 13, D:2) a +0 mace (36, 5, D:2) a +0 club (36, 15, D:2) a ball python corpse (39, 16, D:2) a scroll of enchant armour a hobgoblin corpse (42, 17, D:2) a potion of heal wounds (42, 18, D:2) 6 curare-tipped darts (44, 18, D:2) 4 gold pieces