qw Level 1 of the Dungeon (4, 23, D:1) a scroll of poison a +6 ring of intelligence a +0 robe (12, 24, D:1) a +0 dagger 2 stones (18, 21, D:1) a scroll of poison (24, 21, D:1) a +0 spear (24, 24, D:1) a +0 club (30, 40, D:1) a +0 dagger (31, -6, D:1) a +0 dagger (39, 5, D:1) a +0 dagger (40, 35, D:1) a +0 short sword (43, -3, D:1) a +0 club (48, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 16, D:2) a +0 buckler (13, 4, D:2) a +0 hat (13, 7, D:2) a +0 whip (22, 19, D:2) a +0 whip (23, 11, D:2) a +0 short sword (28, -6, D:2) a +0 robe (31, 20, D:2) a +0 plate armour (33, 3, D:2) 2 potions of ambrosia a +0 leather armour (41, 1, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (4, -18, D:3) a +0 club a +0 scale mail (10, -32, D:3) 2 javelins (23, 11, D:3) a +0 robe (29, -12, D:3) a +0 robe an amulet of magic regeneration a hobgoblin skeleton (30, -12, D:3) a +0 club (41, -22, D:3) a +0 club (43, -10, D:3) a bat corpse (46, -4, D:3) 6 large rocks (49, -22, D:3) a frilled lizard corpse