Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 329231244130988473 120 qw the Shooter (level 5, -5/30 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (1549 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1549, Time: 00:00:42 Health: -5/30 AC: 7 Str: 12 XL: 5 Next: 4% Magic: 6/6 EV: 11 Int: 13 God: Gold: 190 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . d - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... i - amulet of the acrobat Stlth + h - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 210 gold pieces. You spent 20 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.1 Fighting + Level 4.7 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 52% 3 Portal Projectile Hex/Tloc 8% N/A 52% 3 Cause Fear Hex 3% N/A 75% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour b - a +1 helmet d - a +0 leather armour (worn) Jewellery h - a ring of willpower (left hand) i - an amulet of the acrobat (around neck) Scrolls a - a scroll of enchant armour {unknown} f - a scroll of identify Potions g - a potion of curing k - 2 potions of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:1 * Annotations: D:2 Sigmund Message History The puff of flame misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund's eyes start glowing with a red light. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund hits you but does no damage. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. The magic dart hits you. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: 1546 ||| UPGRADING to +1 helmet. Sigmund hits you from afar with a +0 scythe! Keep equipping yourself? You start putting on your armour. You continue putting on your +1 helmet. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You continue putting on your +1 helmet. x2 Something hits you! You die... #..## ##.##.# ##...####.........####...#.### #.......+/........+..)........ ##...####.........####...#.### #..## ......> ##.##.# #.## ..... ####.# #.# {.. #.# #.# #'# ... #.## #@# ### ### #..# ###.##### #.. ##.# #.......# #%# ##.## #....##.# #.## ##...## ##.....#. #..# ##.#.#.## #.....77. #<.# #.##.##.###..#7777.7777.## #.##.........#77PP.PP77..# #.#####.####.77PP...PP77.# There were no monsters in sight! Vanquished Creatures Robin (D:2) 4 gnolls (D:2) 2 adders (D:2) 2 dart slugs 3 endoplasms (D:2) A giant cockroach (D:1) 11 goblins 6 hobgoblins (D:2) 5 kobolds A quokka (D:2) 4 ball pythons 4 bats A frilled lizard (D:1) 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2990 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 183 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 198 | D:1 | Found Hoghejeb's General Store. 218 | D:1 | 218 ||| SHOPLISTING potion of haste (100 gold, have 64). 218 | D:1 | 218 ||| BUYING scroll of identify (20 gold). 218 | D:1 | Bought a scroll of identify for 20 gold pieces 497 | D:1 | Reached skill level 3 in Ranged Weapons 655 | D:1 | 655 ||| UPGRADING to +0 leather armour. 665 | D:1 | 665 ||| DROPPING +0 robe. 666 | D:1 | 666 ||| UPGRADING to amulet of the acrobat. 671 | D:1 | 671 ||| UPGRADING to ring of willpower. 672 | D:1 | 672 ||| READING 2 scrolls labelled GEFOL CEAFOADD. 673 | D:1 | 673 ||| READING scroll labelled FOMOZO NOOCH. 674 | D:1 | 674 ||| READING 2 scrolls of identify. 674 | D:1 | 674 ||| IDENTIFYING viscous dark potion 675 | D:1 | 675 ||| DROPPING scroll of noise. 676 | D:1 | 676 ||| DROPPING scroll of poison. 716 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 855 | D:2 | Found a radiant altar of Vehumet. 1039 | D:2 | 1039 ||| FLEEEEING. 1040 | D:2 | 1040 ||| FLEEEEING. 1041 | D:2 | 1041 ||| FLEEEEING. 1042 | D:2 | 1042 ||| FLEEEEING. 1046 | D:2 | 1046 ||| FLEEEEING. 1047 | D:2 | 1047 ||| FLEEEEING. 1048 | D:2 | 1048 ||| FLEEEEING. 1049 | D:2 | 1049 ||| FLEEEEING. 1050 | D:2 | 1050 ||| FLEEEEING. 1052 | D:2 | 1052 ||| FLEEEEING. 1053 | D:2 | 1053 ||| FLEEEEING. 1054 | D:2 | 1054 ||| FLEEEEING. 1057 | D:2 | Reached XP level 4. HP: 24/26 MP: 5/5 1231 | D:2 | Noticed Robin 1236 | D:2 | Killed Robin 1237 | D:2 | Reached skill level 4 in Ranged Weapons 1392 | D:2 | Reached XP level 5. HP: 12/30 MP: 6/6 1536 | D:2 | Noticed Sigmund 1546 | D:2 | 1546 ||| UPGRADING to +1 helmet. 1546 | D:2 | HP: 7/30 [Sigmund/+0 scythe (8)] 1549 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_shops, shop D:2: layout_loops_corners, basic_altar, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_fountain, infiniplex_forest_clump_small, infiniplex_forest_straight_3, lightli_corner_chamber, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.7 Fighting | 2 | 2.1 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 111 | 64 || 175 Use: Scroll | 3 | || 3 Armour: Robe | 7 | || 7 Leather armour | 17 | 11 || 28 Dodge: Dodged | 31 | 17 || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 140 | 32 | 18.6 | 39 | 11 | 22.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 118 | 32 | 21.3 | 25 | 11 | 30.6 +---------+---------+-------+---------+---------+-------