Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 9510043231026590026 67 qw the Shooter (level 4, -1/26 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Killed from afar by Sigmund (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:36 (1157 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1157, Time: 00:00:36 Health: -1/26 AC: 5 Str: 11 XL: 4 Next: 18% Magic: 5/5 EV: 12 Int: 14 God: Gold: 93 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Cause Fear Hex 4% N/A 65% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +0 ring mail c - a +0 robe (worn) Potions g - a potion of ambrosia {unknown} h - a potion of mutation {unknown} i - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You start resting. HP restored. You see here an adder corpse. You now have 91 gold pieces (gained 3). Found a stone staircase leading down. You now have 93 gold pieces (gained 2). Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame (19). Sigmund shouts! Enter note: Enter note: You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund laughs darkly. Sigmund zaps a wand. The puff of flame hits you! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund drinks a potion. Sigmund is healed! You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is moderately wounded. Sigmund casts a spell at you. The puff of flame hits you! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund gestures at you while chanting. The puff of flame hits you. You die... #..####.###### ##.##.#....?... ##..........[#. #...)...# .# ###.........#. #.##.##.####.#. ###......^#. #.##...)...#.#. #.......#. #.#####.#...... #####.###. #.......%...... .# #@ #.#####.#...... #..##.###..........#... #....@...#####.##)# .. ##.#.###.#......#..... ... #.#......##.... #.## #.#.%%%..##.... #. #.#..%.<....##. # #.#......##.# . #............. #..##...###.#. #..##..## . You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 ball pythons 7 bats 6 endoplasms 5 giant cockroaches (D:1) 2 goblins (D:2) 3 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) 5 quokkas 5 frilled lizards 8 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3016 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 92 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 230 | D:1 | Reached skill level 3 in Ranged Weapons 443 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 835 | D:1 | 835 ||| READING scroll labelled AROC PUSMI. 836 | D:1 | 836 ||| READING scroll labelled MUMEOG OPRY. 937 | D:1 | 937 ||| READING scroll labelled GALACY BEMEOG. 938 | D:1 | 938 ||| READING scroll labelled QOIREO COCW. 939 | D:1 | 939 ||| DROPPING scroll of poison. 1095 | D:2 | Reached skill level 4 in Ranged Weapons 1095 | D:2 | Reached XP level 4. HP: 23/26 MP: 5/5 1148 | D:2 | Noticed Sigmund 1154 | D:2 | HP: 3/26 [Sigmund/puff of flame (9)] 1157 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, minmay_pentomino_x2 D:2: cheibrodos_pilgrimage, layout_basic, minmay_cupped, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 152 | 24 || 176 Use: Scroll | 4 | || 4 Armour: Robe | 42 | 12 || 54 Dodge: Dodged | 61 | 20 || 81 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 69 | 28 | 28.9 | 40 | 12 | 23.1 +---------+---------+-------+---------+---------+------- D:1 | 54 | 8 | 12.9 | 31 | 7 | 18.4 D:2 | 15 | 20 | 57.1 | 9 | 5 | 35.7 +---------+---------+-------+---------+---------+-------