Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 15770945903259694837 157 qw the Shooter (level 5, -22/30 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Annihilated by an ogre ... wielding a +0 giant club (28 damage) ... on level 6 of the Dungeon. The game lasted 00:01:04 (2110 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 2110, Time: 00:01:05 Health: -22/30 AC: 9 Str: 12 XL: 5 Next: 38% Magic: 6/6 EV: 11 Int: 13 God: Gold: 28 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg + . . k - +0 leather armour rPois inf j - +0 helmet rElec + (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... g - amulet of regeneration Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. You spent 65 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 2.0 Fighting - Level 5.1 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 52% 3 Portal Projectile Hex/Tloc 8% N/A 52% 3 Cause Fear Hex 3% N/A 75% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour b - a +0 pair of gloves (worn) h - the +0 leather armour "Zetig" {-Tele rPois Will+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. j - a +0 helmet (worn) k - a +0 leather armour (worn) Jewellery g - an amulet of regeneration (around neck) Potions n - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Shops: D:2 [ Message History The sling bullet hits the hound but does no damage. The hound is moderately wounded. The hound closely misses you. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet misses the hound. The hound barely misses you. The hound bites you. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the hound. The hound barely misses you. A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the hound. The hound is severely wounded. You hear a shout! The hound bites you but does no damage. The hound barely misses you. A gnoll bouda comes into view. It is wielding a +0 whip. The ogre completely misses you. The gnoll hits you with a +0 club. You shoot a sling bullet. The gnoll bouda shouts! The sling bullet hits the hound. The hound is almost dead. You hear a shout! The hound barely misses you. The gnoll hits you but does no damage. The hound bites you but does no damage. The ogre hits you with a +0 giant club! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! The gnoll hits you with a +0 club. Your Ranged Weapons skill increases to level 5! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The gnoll bouda barks out a call to the hunt! The ogre closely misses you. The gnoll closely misses you. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .... .. ...... . ... ...... .. #.. .. .. ... #..##++##.# .##.... #.........##..g.. #.......##%O.# ##.....##.@g# #..(....#.g#...# ##........#.....# ####.....#.~~~.# ###...#~...~# #...#~._.~# #...#~.$.~# ##..#.~~~.# ##.# You could see an ogre, a gnoll bouda and 2 gnolls. Vanquished Creatures A hound (D:6) Robin (D:2) 2 adders (D:2) A white imp (D:6) A worm (D:2) 3 dart slugs (D:1) 3 ball pythons 9 bats 5 endoplasms 3 giant cockroaches (D:1) 20 goblins 5 hobgoblins 3 jackals (D:1) 5 quokkas 3 frilled lizards 4 kobolds (D:1) 2 rats (D:1) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3070 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 42 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 189 | D:1 | 189 ||| DROPPING scroll of poison. 246 | D:1 | Reached skill level 3 in Ranged Weapons 656 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 893 | D:1 | 893 ||| FLEEEEING. 894 | D:1 | 894 ||| FLEEEEING. 895 | D:1 | 895 ||| FLEEEEING. 1188 | D:1 | 1188 ||| UPGRADING to +0 pair of gloves. 1255 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1298 | D:2 | Reached skill level 4 in Ranged Weapons 1379 | D:2 | Identified the +0 leather armour "Zetig" {-Tele rPois | Will+} 1404 | D:2 | Found Xatidih's Armour Boutique. 1408 | D:2 | 1408 ||| BUYING +0 helmet (45 gold). 1408 | D:2 | Bought a +0 helmet for 45 gold pieces 1408 | D:2 | 1408 ||| BUYING +0 leather armour (20 gold). 1408 | D:2 | Bought a +0 leather armour for 20 gold pieces 1408 | D:2 | 1408 ||| SHOPLISTING +2 ring mail of cold resistance (210 | gold, have 23). 1408 | D:2 | 1408 ||| SHOPLISTING +3 ring mail of willpower (260 gold, | have 23). 1469 | D:2 | Noticed Robin 1494 | D:2 | Killed Robin 1495 | D:2 | 1495 ||| FLEEEEING. 1496 | D:2 | 1496 ||| FLEEEEING. 1497 | D:2 | 1497 ||| FLEEEEING. 1498 | D:2 | 1498 ||| FLEEEEING. 1499 | D:2 | 1499 ||| FLEEEEING. 1500 | D:2 | 1500 ||| FLEEEEING. 1501 | D:2 | 1501 ||| FLEEEEING. 1502 | D:2 | 1502 ||| FLEEEEING. 1504 | D:2 | 1504 ||| FLEEEEING. 1505 | D:2 | 1505 ||| FLEEEEING. 1506 | D:2 | 1506 ||| FLEEEEING. 1507 | D:2 | 1507 ||| FLEEEEING. 1508 | D:2 | 1508 ||| FLEEEEING. 1509 | D:2 | 1509 ||| FLEEEEING. 1510 | D:2 | 1510 ||| FLEEEEING. 1511 | D:2 | 1511 ||| FLEEEEING. 1512 | D:2 | 1512 ||| FLEEEEING. 1513 | D:2 | 1513 ||| FLEEEEING. 1514 | D:2 | 1514 ||| FLEEEEING. 1515 | D:2 | 1515 ||| FLEEEEING. 1516 | D:2 | 1516 ||| FLEEEEING. 1517 | D:2 | 1517 ||| FLEEEEING. 1518 | D:2 | 1518 ||| FLEEEEING. 1519 | D:2 | 1519 ||| FLEEEEING. 1521 | D:2 | 1521 ||| FLEEEEING. 1522 | D:2 | 1522 ||| FLEEEEING. 1523 | D:2 | 1523 ||| FLEEEEING. 1524 | D:2 | 1524 ||| FLEEEEING. 1525 | D:2 | 1525 ||| FLEEEEING. 1526 | D:2 | 1526 ||| FLEEEEING. 1527 | D:2 | 1527 ||| FLEEEEING. 1528 | D:2 | 1528 ||| FLEEEEING. 1529 | D:2 | 1529 ||| FLEEEEING. 1530 | D:2 | 1530 ||| FLEEEEING. 1531 | D:2 | 1531 ||| FLEEEEING. 1532 | D:2 | 1532 ||| FLEEEEING. 1533 | D:2 | 1533 ||| FLEEEEING. 1534 | D:2 | 1534 ||| FLEEEEING. 1535 | D:2 | 1535 ||| FLEEEEING. 1536 | D:2 | 1536 ||| FLEEEEING. 1537 | D:2 | 1537 ||| FLEEEEING. 1538 | D:2 | 1538 ||| FLEEEEING. 1539 | D:2 | 1539 ||| FLEEEEING. 1540 | D:2 | 1540 ||| FLEEEEING. 1541 | D:2 | 1541 ||| FLEEEEING. 1542 | D:2 | 1542 ||| FLEEEEING. 1543 | D:2 | 1543 ||| FLEEEEING. 1544 | D:2 | 1544 ||| FLEEEEING. 1545 | D:2 | 1545 ||| FLEEEEING. 1546 | D:2 | 1546 ||| FLEEEEING. 1547 | D:2 | 1547 ||| FLEEEEING. 1548 | D:2 | 1548 ||| FLEEEEING. 1549 | D:2 | 1549 ||| FLEEEEING. 1550 | D:2 | 1550 ||| FLEEEEING. 1551 | D:2 | 1551 ||| FLEEEEING. 1552 | D:2 | 1552 ||| FLEEEEING. 1553 | D:2 | 1553 ||| FLEEEEING. 1554 | D:2 | 1554 ||| FLEEEEING. 1555 | D:2 | 1555 ||| FLEEEEING. 1556 | D:2 | 1556 ||| FLEEEEING. 1557 | D:2 | 1557 ||| FLEEEEING. 1686 | D:2 | Reached XP level 5. HP: 30/30 MP: 6/6 1695 | D:2 | Found a faded altar of an unknown god. 1925 | D:2 | 1925 ||| UPGRADING to +0 helmet. 1930 | D:2 | 1930 ||| UPGRADING to +0 leather armour. 1940 | D:2 | 1940 ||| DROPPING +0 robe. 1941 | D:2 | 1941 ||| UPGRADING to amulet of regeneration. 1946 | D:2 | 1946 ||| READING scroll labelled INUIVI BOFEGOGAWU. 1947 | D:2 | 1947 ||| READING scroll labelled PEIDIAL TAGH. 2048 | D:2 | 2048 ||| READING scroll labelled QEUG KYSHRUAS. 2049 | D:2 | 2049 ||| READING scroll labelled LUYNLE KAOHAEL. 2050 | D:2 | 2050 ||| READING scroll labelled EGITA XUESYX. 2051 | D:2 | 2051 ||| READING scroll labelled RITOSMOLUPH. 2081 | D:3 | You fall into a shaft and drop 3 floors! 2082 | D:6 | 2082 ||| PLANNING OSSUARY 2098 | D:6 | Found a sacrificial altar of Ru. 2100 | D:6 | Noticed an ogre 2107 | D:6 | HP: 7/30 [ogre/+0 giant club (17)] 2108 | D:6 | HP: 3/30 [gnoll/+0 club[a gnoll bouda] (5)] 2109 | D:6 | Reached skill level 5 in Ranged Weapons 2110 | D:6 | Annihilated by an ogre Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, minmay_pentomino_p4 D:2: layout_loops_ring, ebering_ecumenical_altar_hall, serial_shops, shop, uniq_robin D:3: layout_basic, gammafunk_ghost_smash, nicolae_the_louvre, uniq_crazy_yiuf_cottage D:6: layout_cave_pools, general_overflow_altar, nicolae_ru_awakened_eye, nicolae_ossuary_entry_plus, cheibrodos_sewer_entry_bend Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 4 5 | 5.1 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 133 | 107 || 240 Use: Scroll | | 6 || 6 Armour: Robe | 23 | 26 || 49 Leather armour | | 11 || 11 Dodge: Dodged | 26 | 39 || 65 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 182 | 43 | 19.1 | 56 | 15 | 21.1 +---------+---------+-------+---------+---------+------- D:1 | 69 | 8 | 10.4 | 36 | 4 | 10.0 D:2 | 57 | 35 | 38.0 | 18 | 11 | 37.9 D:6 | 56 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------