qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, 7, D:1) a +0 club (10, 12, D:1) a +0 club (12, 12, D:1) a scroll of poison (16, -9, D:1) a +2 dagger of draining 2 stones (22, -1, D:1) a +1 short sword of venom (27, 12, D:1) a book of the Earth (30, 12, D:1) 5 stones (38, 0, D:1) a +0 spear (40, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 28, D:2) a +0 whip (7, 30, D:2) a +0 dagger (9, 12, D:2) Maxwell's Memoranda (11, -5, D:2) a +0 short sword (30, 24, D:2) a staff of conjuration (32, 23, D:2) 5 stones (35, 5, D:2) a book of the Hunter (36, 11, D:2) a +0 dagger (39, 19, D:2) a scroll of blinking a ring of magical power (40, 16, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a boomerang (13, -20, D:3) a rat corpse (skeletalised by now)