qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison a ring of flight a +0 ring mail a +0 robe (13, 35, D:1) 7 stones (15, 26, D:1) a +0 club (20, 2, D:1) a +0 club 4 stones (20, 19, D:1) a staff of cold (21, 2, D:1) a +0 club (23, 13, D:1) 5 stones (26, 38, D:1) a +0 club (27, 20, D:1) a +0 hand axe (34, -10, D:1) a +0 spear (34, 22, D:1) a Young Poisoner's Handbook (45, 14, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 4, D:2) 6 stones (10, -3, D:2) a +0 plate armour (30, 24, D:2) a book of Conjurations (31, 14, D:2) 8 stones (37, 22, D:2) a book of Burglary (47, -4, D:2) 5 stones Level 3 of the Dungeon (3, 1, D:3) a scroll of noise (24, -12, D:3) a +0 ring mail (34, -13, D:3) a book of Scorching (41, 9, D:3) a +0 club (45, 4, D:3) a +0 club (50, 22, D:3) a potion of attraction an amulet of magic regeneration (56, 15, D:3) a +0 whip 4 stones (58, 13, D:3) a +0 spear Level 4 of the Dungeon (12, -8, D:4) a +0 club (12, 6, D:4) a hound corpse (skeletalised by now) (16, 10, D:4) a ball python skeleton (16, 16, D:4) a +0 dagger a +0 sling (19, 19, D:4) a +0 flail a +0 leather armour (24, 26, D:4) a +0 short sword (30, -20, D:4) a +0 short sword (36, -8, D:4) a +0 sling (37, -14, D:4) a +0 dagger