Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 8411789610567896740 21 qw the Shooter (level 2, 0/17 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Slain by a gnoll ... wielding a +0 flail (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (770 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 770, Time: 00:00:19 Health: 0/17 AC: 7 Str: 10 (11) XL: 2 Next: 87% Magic: 3/3 EV: 10 Int: 11 (13) God: Gold: 21 SH: 0 Dex: 9 (12) Spells: 2/3 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . j - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.7 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 82% 3 Portal Projectile Hex/Tloc 6% N/A 82% 3 Cause Fear Hex 3% N/A 95% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour j - a +0 ring mail (worn) Potions e - a potion of mutation {unknown} h - 2 potions of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 1 transporter Message History The sling bullet hits the giant cockroach. You kill the giant cockroach! You open the door. There is an open door here. Found an escape hatch in the floor. You open the door. There is an open door here. h - 2 murky sapphire potions (gained 1) A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! A giant cockroach comes into view. A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the giant cockroach. The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. x2; The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll hits you with a +0 flail. You die... #########...# .....#...##.# .. ^.\.^#^...#.# .. .....#....#.## .# #########....# .. ####....# g# #.......# B# #.......###g# #.........@g# #........#### ####'#+#.# #.#.#.#### #####.#.#....# +>......:....# ####........<# #.........# #.....%...# You could see 3 gnolls and a giant cockroach. Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3160 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 188 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 349 | D:1 | Reached skill level 3 in Ranged Weapons 654 | D:1 | 654 ||| UPGRADING to +0 leather armour. 664 | D:1 | 664 ||| DROPPING +0 robe. 665 | D:1 | 665 ||| UPGRADING to +0 ring mail. 675 | D:1 | 675 ||| DROPPING +0 leather armour. 676 | D:1 | 676 ||| READING scroll labelled SEOJ GUYRAFOUK. 680 | D:1 | 680 ||| READING scroll labelled HAGYNI OPLUU. 681 | D:1 | 681 ||| READING scroll labelled GIRAZOK PODAXE. 682 | D:1 | 682 ||| DRINKING 2 fuming pink potions. 683 | D:1 | 683 ||| DROPPING scroll of poison. 684 | D:1 | 684 ||| DROPPING potion of degeneration. 745 | D:2 | Found a transporter. 745 | D:2 | Found Nablotir's Jewellery Emporium. 770 | D:2 | HP: 1/17 [gnoll/+0 flail (11)] 770 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, shop, nicolae_shop_drivethru, nicolae_shop_peninsula, chequers_serial_rivers_room_b, kennysheep_nondescript Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.7 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 79 Use: Scroll || 3 Potion || 1 Armour: Robe || 2 Ring mail || 2 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------