qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -8, D:1) a +0 club (12, -7, D:1) a +0 whip (13, -1, D:1) a +0 short sword (15, -2, D:1) 8 stones (15, 16, D:1) a +0 dagger (16, -9, D:1) a +0 dagger (18, 15, D:1) a +0 club (19, -3, D:1) a +0 short sword of venom (20, 23, D:1) a +0 club (20, 31, D:1) a +0 sling (24, 26, D:1) a +0 chain mail (25, -9, D:1) a +0 club (27, -12, D:1) a +0 chain mail (28, 20, D:1) a scroll of poison (34, 22, D:1) a +0 short sword (34, 25, D:1) a scroll of blinking a scroll of poison (37, 1, D:1) a +0 club (47, -2, D:1) a +0 robe Level 2 of the Dungeon [Shop] Acaub's General Store a potion of attraction (36 gold) 7 stones (8 gold) 5 stones (6 gold) a +0 dagger (24 gold) An Introduction to Witchery (144 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Apportation Translocation 1 a scroll of enchant weapon (90 gold) (0, 0, D:2) the +5 war axe "Ussac" {freeze, Fragile rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (1, -34, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (6, -25, D:2) an adder corpse (skeletalised by now) (7, 0, D:2) a +0 short sword (8, -36, D:2) a bat skeleton (16, -26, D:2) a +0 short sword (18, -21, D:2) a +0 dagger (19, -32, D:2) a +0 dagger (24, -17, D:2) 8 stones (25, -25, D:2) a hobgoblin skeleton (25, -3, D:2) a ball python corpse (skeletalised by now) (26, -9, D:2) a +0 club a +0 ring mail (40, -14, D:2) a +0 animal skin (45, -17, D:2) a +0 dagger (45, -15, D:2) a +0 club a +0 club a +0 sling a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton (45, -13, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (47, -12, D:2) a +0 club (47, -7, D:2) a +0 whip