Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 14642584046645319591 35 qw the Shooter (level 3, -2/21 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:29 (1472 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1472, Time: 00:00:29 Health: -2/21 AC: 8 Str: 9 (11) XL: 3 Next: 33% Magic: 4/4 EV: 10 Int: 10 (13) God: Gold: 97 SH: 0 Dex: 12 (14) Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . i - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 86% 3 Portal Projectile Hex/Tloc 6% N/A 86% 3 Cause Fear Hex 2% N/A 97% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour i - a +0 ring mail (worn) Scrolls a - a scroll of identify Potions g - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History 1429 ||| DRINKING 2 cyan potions. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Done exploring. 1430 ||| READING 2 scrolls of identify. As you read the scroll of identify, it crumbles to dust. g - a potion of might 1430 ||| IDENTIFYING glowing pink potion Done exploring. 1431 ||| DROPPING potion of degeneration. You drop a potion of degeneration. Done exploring. (D) Dungeon Where to? (* - list waypoints, Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) Things that are here: a +0 short sword; 2 stones; a kobold skeleton There is a stone staircase leading down here. You climb downwards. Found a sedimented orange potion. There is a stone staircase leading up here. Waypoint 2 assigned to D:3. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a scroll of identify. Sigmund gestures at you while chanting. You are confused. Sigmund hits you from afar with a +0 scythe! Sigmund closely misses you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. You feel less confused. Something hits you. You shoot a sling bullet. A magic dart appears from out of thin air! The magic dart hits you! You shoot a sling bullet. Something hits you. You die... #.... #... .... . #.. .. #.. ..# #.####.. #.#... #<#.###.## ##@!...... #.............. .....{........# #.?...........# #.............# #...######.#### #... .# #.. .# There were no monsters in sight! Vanquished Creatures A worm (D:2) 2 dart slugs 3 ball pythons 2 bats 3 endoplasms 4 giant cockroaches 2 hobgoblins A frilled lizard (D:2) 2 goblins 3 kobolds 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3242 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 113 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 192 | D:1 | Reached skill level 3 in Ranged Weapons 677 | D:1 | 677 ||| DROPPING scarf of harm. 678 | D:1 | 678 ||| UPGRADING to +0 leather armour. 688 | D:1 | 688 ||| DROPPING +0 robe. 689 | D:1 | 689 ||| UPGRADING to +0 ring mail. 699 | D:1 | 699 ||| DROPPING +0 leather armour. 700 | D:1 | 700 ||| READING 2 scrolls labelled YGOCEK KORURCH. 701 | D:1 | 701 ||| READING scroll labelled CEOKLOAMNU. 702 | D:1 | 702 ||| DRINKING 2 orange potions. 703 | D:1 | 703 ||| DROPPING scroll of poison. 704 | D:1 | 704 ||| DROPPING potion of invisibility. 867 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 1178 | D:2 | HP: 2/21 [worm (8)] 1426 | D:2 | 1426 ||| READING scroll labelled JUAPIAFREGA. 1429 | D:2 | 1429 ||| DRINKING 2 cyan potions. 1430 | D:2 | 1430 ||| READING 2 scrolls of identify. 1430 | D:2 | 1430 ||| IDENTIFYING glowing pink potion 1431 | D:2 | 1431 ||| DROPPING potion of degeneration. 1465 | D:3 | Noticed Sigmund 1471 | D:3 | HP: 2/21 [something/magic dart (9)] 1472 | D:3 | Slain by Sigmund Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_cross, minmay_misc_feat_rows, minmay_misc_feat_chi D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_brackets, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 106 Use: Scroll || 4 Potion || 2 Armour: Robe || 8 Ring mail || 9 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 27 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------