qw Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (8, 3, D:1) 4 stones (16, 22, D:1) a +0 club a +0 short sword (16, 25, D:1) a scroll of poison a +0 robe (21, -7, D:1) a book of Armaments (23, 19, D:1) a +0 dagger (26, 33, D:1) a +0 whip (32, -5, D:1) a +0 tower shield (32, 40, D:1) a +0 sling (42, 15, D:1) a +0 short sword (45, 23, D:1) a +0 club (47, 13, D:1) a +0 dagger (52, 17, D:1) +0 ice dragon scales (55, 33, D:1) a +0 whip 4 stones (64, 43, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (2, 20, D:2) a +0 ring mail (2, 23, D:2) a book of Touch (4, 27, D:2) a +0 robe (12, -10, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (12, 1, D:2) 4 poisoned darts (15, 13, D:2) a manual of Hexes (16, 27, D:2) a +0 whip (18, -15, D:2) a bat corpse (skeletalised by now) (18, 34, D:2) a +0 plate armour (26, 12, D:2) a +0 ring mail (31, -9, D:2) a potion of degeneration (40, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail