Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 272854154079262164 13 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (153 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 153, Time: 00:00:05 Health: 0/16 AC: 4 Str: 11 XL: 2 Next: 37% Magic: 3/3 EV: 12 Int: 13 God: Gold: 23 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The bat hits you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The jackal closely misses you. The hobgoblin hits you. The bat barely misses you. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The sling bullet closely misses the jackal. The bat misses you. The jackal closely misses you. The hobgoblin misses you. The jackal bites you but does no damage. The jackal bites you. The hobgoblin barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! The bat hits you but does no damage. The bat hits you. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. The bat closely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. x3 You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. x2 Your Ranged Weapons skill increases to level 3! You shoot a sling bullet. The sling bullet misses the jackal. The jackal misses you. x2; The jackal barely misses you. The jackal misses you. The jackal barely misses you. The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. x3 You die... #.}.# ##.# #...###..##....(..... ##.#....###.........# .....%### #.........# ####### #.........# ########.........# #......#.....$...# ####...........hh%..# ................@h..# ##..................# #...)....%.........# #..................# #............####### ##....##......# #......#......# #......#......# #......#......# You could see 3 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3288 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 102 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 150 | D:1 | HP: 4/16 [jackal (1)] 152 | D:1 | Reached skill level 3 in Ranged Weapons 153 | D:1 | HP: 1/16 [jackal (1)] 153 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.1 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 31 Armour: Robe || 11 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------