qw Level 1 of the Dungeon (3, 17, D:1) a +0 robe (11, 25, D:1) a +0 whip (13, 21, D:1) a +0 whip (13, 29, D:1) a +0 spear (14, 6, D:1) a +0 scale mail (30, 4, D:1) a +0 short sword (34, 20, D:1) a scroll of poison a scroll of fear (41, 36, D:1) a +2 dagger of venom (42, 27, D:1) a +0 robe (44, 40, D:1) a +0 short sword (49, 36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 24, D:2) a scroll of fear (10, -9, D:2) a +0 short sword a kobold corpse (10, 21, D:2) an adder corpse (skeletalised by now) (22, 20, D:2) a +1 sling (28, 25, D:2) a bat skeleton (31, 30, D:2) the +1 kite shield of Liberty {-Tele Str+3 Dex+4} Str: It affects your strength (+3). Dex: It affects your dexterity (+4). -Tele: It prevents most forms of teleportation. (41, 28, D:2) 9 stones (42, 13, D:2) a book of Cantrips