qw Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (9, 38, D:1) 5 stones (12, 49, D:1) a +0 dagger (18, 60, D:1) Maxwell's Memoranda (21, 50, D:1) a +0 dagger a +0 club (23, 3, D:1) a +0 mace (27, 56, D:1) a +0 short sword 2 stones (28, 42, D:1) a +0 sling (30, 15, D:1) a +0 hand axe (30, 22, D:1) a +0 spear (42, 6, D:1) a bat corpse (skeletalised by now) (42, 7, D:1) a hobgoblin corpse (skeletalised by now) (48, 32, D:1) a +0 robe (49, 25, D:1) a +0 rapier (51, 20, D:1) a jackal corpse (skeletalised by now) (60, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (12, 6, D:2) a potion of invisibility a scroll of poison a +0 robe (15, -8, D:2) a frilled lizard corpse (17, -5, D:2) 15 gold pieces (17, 11, D:2) a +0 whip of distortion (unseen) (18, 5, D:2) a potion of magic (19, -1, D:2) a +0 short sword