qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 16, D:1) a +0 dagger 3 stones (4, 15, D:1) a +0 scale mail (6, 13, D:1) a +0 whip (7, -1, D:1) 3 stones (8, 3, D:1) a scroll of poison (19, -14, D:1) a +0 short sword 5 stones (20, 7, D:1) a +0 dagger of venom (25, 0, D:1) a staff of fire (31, 24, D:1) a +0 dagger (47, -6, D:1) a +1 heavy mace (49, -13, D:1) a +0 club (52, 0, D:1) a +0 short sword Level 2 of the Dungeon (1, 3, D:2) a +0 club (1, 14, D:2) the +0 leather armour of the Barnacle {rF- rCorr Str+6} Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +0 robe (18, -22, D:2) a +1 whip of electrocution (22, 4, D:2) a +0 spear (31, -20, D:2) 4 poisoned darts (48, -35, D:2) a +0 dagger of flaming (58, -22, D:2) a +0 hand axe Level 3 of the Dungeon (4, 30, D:3) a +0 dagger (9, 18, D:3) a +0 dagger a +0 robe (9, 20, D:3) a +0 club a +0 leather armour a +0 short sword (10, -4, D:3) 5 stones a +0 short sword (10, -1, D:3) 6 stones (21, 18, D:3) a +0 dagger of draining (26, 34, D:3) 5 poisoned darts (28, 17, D:3) a +0 hammer (49, 12, D:3) the +1 dagger "Gelew" {heavy, Drain rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (52, 11, D:3) a +0 club a stone a +0 mace (52, 30, D:3) 4 stones (57, 18, D:3) a +0 club (59, 0, D:3) a +0 trident (61, 7, D:3) a +0 sling a +0 dagger 5 stones a +1 ring mail of willpower Level 4 of the Dungeon (0, 0, D:4) a book of Air