qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 28, D:1) a +0 hand axe (2, 6, D:1) a +0 dagger (10, 24, D:1) a book of Displacement (11, -1, D:1) a +0 club (13, -2, D:1) a scroll of poison (13, 30, D:1) a +0 dagger 3 stones (18, 2, D:1) a +5 quarterstaff (19, -17, D:1) a +0 whip (47, -12, D:1) a +0 hand axe (48, -16, D:1) a +0 scale mail (54, 9, D:1) a +0 plate armour (54, 10, D:1) a +0 whip (56, -7, D:1) a +0 dagger (58, 16, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 5, D:2) 5 stones (15, 28, D:2) a wand of mindburst (12) (26, 34, D:2) a +0 long sword (30, 11, D:2) 3 atropa-tipped darts (31, 34, D:2) a +0 short sword (32, 21, D:2) a +0 club a +0 chain mail (32, 22, D:2) a wand of light (7) (38, 16, D:2) a scroll of immolation (39, 2, D:2) 5 stones (40, 18, D:2) a +0 dagger (40, 26, D:2) a +0 dagger (46, 2, D:2) a +0 dagger (46, 12, D:2) 6 stones (47, 4, D:2) Maxwell's Memoranda (49, 32, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 7, D:3) a +0 dagger (7, 26, D:3) a +0 club a wand of flame (20) (17, -2, D:3) a +0 mace (23, -10, D:3) a +0 club (29, 30, D:3) a potion of lignification a potion of degeneration a potion of invisibility a +0 leather armour a +0 robe (34, 0, D:3) a ring of magical power (34, 1, D:3) a scroll of enchant weapon (35, 1, D:3) a +6 ring of dexterity (39, 25, D:3) the +8 chain mail of Circular Logic {rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. (50, -15, D:3) a +6 ring of dexterity Level 4 of the Dungeon (0, 0, D:4) 3 poisoned darts (3, -14, D:4) a dart slug corpse (3, 0, D:4) a +0 leather armour (4, -17, D:4) a +0 dagger a scroll of immolation (4, -16, D:4) a +0 dagger (4, -14, D:4) an adder corpse (4, -9, D:4) a +3 hand axe (7, -18, D:4) a +0 spear (9, -3, D:4) a +0 club 3 stones a kobold corpse (11, -22, D:4) a +0 chain mail (12, -14, D:4) a +0 plate armour (13, -16, D:4) a +0 spear (19, -4, D:4) a +0 club a goblin corpse