Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 1149591222054841334 907 qw the Shooter (level 8, -7/48 HPs) Began as a Gargoyle Hexslinger on July 8, 2023. Mangled by Pikel ... wielding a +1 whip of electrocution (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:33 (3340 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 3340, Time: 00:01:33 Health: -7/48 AC: 16 Str: 19 XL: 8 Next: 8% Magic: 9/9 EV: 11 Int: 13 God: Gold: 259 SH: 0 Dex: 14 Spells: 8/9 levels left rFire + + . Y - +3 sling (elec) rCold + . . (no shield) rNeg + . . o - +3 leather armour {rF+} rPois inf d - +1 helmet rElec + l - +0 cloak rCorr + j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + a - ring "Gutepp" {rElec rPois Str+6} HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: about to teleport, resistant A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 259 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 4.6 Fighting + Level 7.7 Ranged Weapons - Level 2.3 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 50% 3 Portal Projectile Hex/Tloc 8% N/A 50% 3 Cause Fear Hex 3% N/A 73% 4 Inventory: Hand Weapons Y - a +3 sling of electrocution (weapon) Armour d - a +1 helmet (worn) j - a +0 pair of gloves (worn) l - a +0 cloak (worn) o - a +3 leather armour of fire resistance (worn) Jewellery a - the ring "Gutepp" (left hand) {rElec rPois Str+6} (You found it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. Wands n - a wand of digging (4) Scrolls b - a scroll of identify c - 2 scrolls of teleportation Potions e - a potion of curing f - a potion of haste {unknown} g - a potion of invisibility {unknown} h - 6 potions of enlightenment i - 2 potions of resistance k - a potion of ambrosia {unknown} m - a potion of magic {unknown} p - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Dithmenos Annotations: D:4 Pikel Message History Enter note: Enter note: You shoot a sling bullet. The sling bullet closely misses Pikel. The scorpion stings you but does no damage. Pikel barely misses you. The lemure hits you but does no damage. The lemure hits you. The lemure closely misses you. You shoot a sling bullet. The sling bullet misses Pikel. The scorpion closely misses you. Pikel hits you with a +1 whip of electrocution! The lemure barely misses you. The lemure completely misses you. The lemure closely misses you. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits Pikel. Pikel is lightly wounded. The lemure hits you but does no damage. Pikel closely misses you. The lemure misses you. The lemure barely misses you. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits Pikel but does no damage. Pikel is lightly wounded. The scorpion closely misses you. Pikel barely misses you. The lemure closely misses you. The lemure hits you. The lemure barely misses you. 3338 ||| READING 3 scrolls of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The scorpion stings you. Pikel closely misses you. The lemure hits you. x2 The lemure hits you but does no damage. You shoot a sling bullet. The sling bullet hits Pikel. Pikel is lightly wounded. The scorpion misses you. Pikel hits you but does no damage. The lemure hits you but does no damage. x3 The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits Pikel but does no damage. Lightning courses through Pikel! Pikel is heavily wounded. The lemure hits you but does no damage. Pikel hits you with a +1 whip of electrocution! You die... # # # ##################### #.................... #.################### #.......# ######## #..s.5.)######....... ##...@.).............. #...K55..#####........ ##..#.....# #.#.######. ##...#...[.###.#.######. #.............<......... ##..###..#..###.#.######. #........................ ####.###.##...##.......... #......................... You could see Pikel (strong), 3 lemures and a scorpion. Vanquished Creatures Sigmund (D:2) An ice beast (D:4) 3 scorpions (D:4) 2 jellies (D:4) 2 hounds (D:4) An orc priest (D:3) Jessica (D:2) Ijyb (D:3) An iguana (D:4) An orc wizard (D:3) A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) 3 adders 3 gnolls (D:4) 2 river rats 3 worms 4 orcs 14 ball pythons 4 bats 9 endoplasms 2 giant cockroaches 6 goblins 2 hobgoblins A jackal (D:1) 7 quokkas 6 frilled lizards 16 kobolds 29 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3424 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 62 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 134 | D:1 | Reached skill level 3 in Ranged Weapons 418 | D:1 | 418 ||| SWAPPING to +2 sling of electrocution. 419 | D:1 | 419 ||| DROPPING +1 sling. 485 | D:1 | 485 ||| UPGRADING to +1 helmet. 490 | D:1 | 490 ||| UPGRADING to +0 pair of gloves. 495 | D:1 | 495 ||| READING scroll labelled GEKKIYVAEPP. 496 | D:1 | 496 ||| READING scroll labelled CUEWASTU VOOL. 497 | D:1 | 497 ||| DRINKING 2 murky emerald potions. 498 | D:1 | 498 ||| DROPPING scroll of poison. 537 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 557 | D:2 | Identified the ring "Gutepp" {rElec rPois Str+6} 607 | D:2 | Noticed Sigmund 624 | D:2 | HP: 4/21 [something (5)] 625 | D:2 | Killed Sigmund 626 | D:2 | Reached skill level 5 in Ranged Weapons 626 | D:2 | Reached XP level 4. HP: 6/26 MP: 5/5 626 | D:2 | Reached XP level 5. HP: 7/30 MP: 6/6 626 | D:2 | 626 ||| FLEEEEING. 627 | D:2 | 627 ||| FLEEEEING. 628 | D:2 | 628 ||| FLEEEEING. 633 | D:2 | 633 ||| STAIRDANCE 716 | D:1 | 716 ||| UPGRADING to ring "Gutepp" {rElec rPois Str+6}. 765 | D:2 | Noticed Jessica 766 | D:2 | Killed Jessica 1112 | D:2 | Reached XP level 6. HP: 36/36 MP: 7/7 1155 | D:2 | 1155 ||| UPGRADING to +0 ring mail. 1165 | D:2 | 1165 ||| DROPPING +0 robe. 1166 | D:2 | 1166 ||| READING scroll labelled PEOHAG LOUXT. 1167 | D:2 | 1167 ||| READING scroll labelled REHEAR PUNOROE. 1168 | D:2 | 1168 ||| DRINKING 2 purple potions. 1195 | D:2 | 1195 ||| DROPPING potion of lignification. 1219 | D:3 | 1219 ||| PLANNING SEWER 1319 | D:3 | Found a shadowy altar of Dithmenos. 1350 | D:3 | Identified the +7 mace "String" {chaos, +Blink rC+} 1558 | D:3 | 1558 ||| Stepping ~*~*~tactically~*~*~ (water). 1600 | D:3 | Reached skill level 1 in Armour 1601 | D:3 | Found a glowing drain. 1608 | D:3 | 1608 ||| UPGRADING to +0 cloak. 1613 | D:3 | 1613 ||| READING 3 scrolls labelled HANANO WAME. 1614 | D:3 | 1614 ||| READING 2 scrolls of identify. 1614 | D:3 | 1614 ||| IDENTIFYING amethyst potion 1615 | D:3 | 1615 ||| DROPPING potion of attraction. 1621 | Sewer | Entered a sewer 1623 | Sewer | 1623 ||| Stepping ~*~*~tactically~*~*~ (water). 1670 | Sewer | Reached skill level 3 in Fighting 1839 | Sewer | 1839 ||| Stepping ~*~*~tactically~*~*~ (water). 1847 | Sewer | Reached skill level 6 in Ranged Weapons 1997 | D:3 | 1997 ||| PLANNING D:1-11 2136 | D:3 | Noticed Ijyb 2139 | D:3 | Killed Ijyb 2286 | D:3 | 2286 ||| UPGRADING to +3 leather armour of fire resistance. 2296 | D:3 | 2296 ||| DROPPING +0 ring mail. 2372 | D:4 | Reached XP level 7. HP: 36/42 MP: 8/8 2762 | D:4 | Reached skill level 7 in Ranged Weapons 3003 | D:4 | Reached XP level 8. HP: 48/48 MP: 9/9 3306 | D:4 | 3306 ||| DRINKING 3 emerald potions. 3307 | D:4 | 3307 ||| READING 2 scrolls of identify. 3307 | D:4 | 3307 ||| IDENTIFYING green potion 3326 | D:5 | Entered Level 5 of the Dungeon 3326 | D:5 | Noticed Pikel 3332 | D:5 | 3332 ||| STAIRDANCE 3337 | D:4 | HP: 8/48 [lemure[Pikel] (6)] 3338 | D:4 | 3338 ||| READING 3 scrolls of teleportation. 3338 | D:4 | HP: 1/48 [lemure[Pikel] (5)] 3340 | D:4 | Mangled by Pikel Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, minmay_pentomino_r2 D:2: layout_basic, hangedman_decor_clover_reticule, feat_on_display, uniq_jessica, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_alcove_2, gup_sewer_entry_bubbles, uniq_ijyb D:4: cheibrodos_fertilizer, layout_basic D:5: layout_loops_corners, minmay_temple_entry_sparse_star, uniq_pikel, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 5 6 7 | 7.7 Fighting | 2 3 4 | 4.6 Armour | 2 | 2.3 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 93 | 160 | 106 || 359 Use: Scroll | 2 | 4 | 2 || 8 Potion | 1 | 1 | 1 || 3 Armour: Robe | 22 | 1 | || 23 Ring mail | | 17 | || 17 Leather armour | | 6 | 52 || 58 Dodge: Dodged | 32 | 38 | 70 || 140 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 772 | 525 | 40.5 | 62 | 65 | 51.2 +---------+---------+-------+---------+---------+------- D:1 | 29 | 4 | 12.1 | 19 | 2 | 9.5 D:2 | 23 | 263 | 92.0 | 8 | 2 | 20.0 D:3 | 105 | 60 | 36.4 | 14 | 7 | 33.3 D:4 | 615 | 72 | 10.5 | 21 | 17 | 44.7 Sewer | 0 | 126 | 100.0 | 0 | 37 | 100.0 +---------+---------+-------+---------+---------+-------