qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison (15, -20, D:1) a book of Displacement (19, -45, D:1) a +0 dagger (19, -30, D:1) a +0 scale mail (21, -52, D:1) a +0 sling (28, -42, D:1) a +0 robe (30, -22, D:1) a +0 sling (31, -19, D:1) a +0 short sword (33, -19, D:1) a +0 dagger 2 stones (37, -31, D:1) a +0 short sword a stone (48, -43, D:1) a +0 short sword (50, -32, D:1) a +0 dagger (52, -29, D:1) a +0 whip Level 2 of the Dungeon [Shop] Beysiamp's Weapon Shop 3 stones (3 gold) a +2 mace of protection (202 gold) 6 stones (7 gold) 4 stones (5 gold) the +4 dagger of the World {holy, Fly rF+ Stlth+} (552 gold) rF: It protects you from fire. Fly: It grants you flight. Stlth: It makes you more stealthy. a +0 dagger (26 gold) the +2 halberd "Semeumua" {antimagic, Str+3} (458 gold) Str: It affects your strength (+3). (6, 9, D:2) a +0 flail (7, -29, D:2) a quokka corpse (skeletalised by now) (12, -16, D:2) a +6 ring of intelligence a +0 robe (13, -16, D:2) 2 poisoned darts (19, -28, D:2) a rat corpse (skeletalised by now) (21, -18, D:2) a +0 short sword (22, -18, D:2) a frilled lizard skeleton (23, -26, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (25, -2, D:2) a +0 short sword (26, 6, D:2) 6 stones (37, -21, D:2) a +0 leather armour (38, -20, D:2) a rat skeleton (41, -1, D:2) a hobgoblin corpse (41, 8, D:2) a +0 leather armour (43, -23, D:2) a +0 scale mail (43, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, 9, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -9, D:3) a +1 pair of gloves (unseen)