Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 10849082043504240504 69 qw the Shooter (level 4, 0/36 HPs) Began as a Minotaur Hexslinger on July 8, 2023. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:00:35 (1138 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1138, Time: 00:00:36 Health: 0/36 AC: 3 Str: 12 XL: 4 Next: 2% Magic: 4/4 EV: 12 Int: 10 God: Gold: 131 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . Y - +1 sling rCold + . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -15) A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.5 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 65% 3 Portal Projectile Hex/Tloc 4% N/A 65% 3 Cause Fear Hex 2% N/A 88% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of protection from cold (left hand) Scrolls a - a scroll of identify Potions e - a potion of heal wounds {unknown} f - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Message History The sling bullet barely misses the scorpion. The scorpion completely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion completely misses you. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! 1134 ||| STAIRDANCE You feel very sick. The scorpion stings you. x2 You climb upwards. You feel very sick. There is a stone staircase leading down here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet barely misses the scorpion. You feel sick. The scorpion stings you. You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. You die... # #.#..#### #..#.# #.### #.% # #.#.....###..#.# #...#####.. #...###...)%.#.# ###........ ## ##..#.........#.### ######..# .# #.=(#.............# ###... .####.#.#.........###.# ##..... ........#.........# #.#####.....# ##..............#.###..##.......# #...#.#######...@...........##.## #.###.# #..s.....###..###..## #.# #.# ###.#..##.<##......... ..# #.# ####.....####........#### ### #.###....#.##.............### # #.#...####....#...#...#...... # ##.#.######..##.........#.#... #....####...##............#### #.......#.#.##............# You could see a scorpion. Vanquished Creatures 2 adders (D:2) 7 bats 5 endoplasms A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:1) 4 quokkas 4 ball pythons (D:1) 3 frilled lizards 3 goblins 6 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3445 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 77 | D:1 | Reached skill level 3 in Ranged Weapons 77 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 323 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 525 | D:1 | 525 ||| READING 2 scrolls labelled LIECAY VAROCWI. 526 | D:1 | 526 ||| DROPPING scroll of poison. 606 | D:2 | Found Beysiamp's Weapon Shop. 616 | D:2 | Reached skill level 4 in Ranged Weapons 927 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 1101 | D:2 | 1101 ||| UPGRADING to +0 leather armour. 1111 | D:2 | 1111 ||| DROPPING +0 robe. 1112 | D:2 | 1112 ||| UPGRADING to ring of protection from cold. 1113 | D:2 | 1113 ||| DROPPING +6 ring of intelligence. 1114 | D:2 | 1114 ||| READING scroll labelled DEYL ODO GOAS. 1115 | D:2 | 1115 ||| READING scroll labelled ZOFEAJ XEMIA. 1127 | D:3 | Noticed a scorpion 1134 | D:3 | 1134 ||| STAIRDANCE 1136 | D:2 | HP: 8/36 [scorpion (5)] 1138 | D:2 | Succumbed to a scorpion's poison Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms D:2: layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_loops_ring, serial_shops, shop_fountains, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.5 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 117 | 12 || 129 Use: Scroll | 1 | 2 || 3 Armour: Robe | 10 | || 10 Dodge: Dodged | 29 | 4 || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 99 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 50 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------