qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 12, D:1) a +0 leather armour (3, 7, D:1) a frilled lizard corpse (skeletalised by now) (13, 38, D:1) a +0 scale mail (16, 19, D:1) a +0 whip (16, 22, D:1) a +0 mace (20, 21, D:1) 3 stones (22, 21, D:1) a +0 mace (25, 18, D:1) a potion of lignification a scroll of poison a +0 robe (27, -1, D:1) a +0 dagger (36, 3, D:1) a +0 club (50, 35, D:1) a +0 whip (52, -9, D:1) a +0 club 2 stones (55, -9, D:1) a +0 hand axe (56, 7, D:1) a +0 club (58, -5, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, 6, D:2) a hobgoblin corpse (skeletalised by now) (2, 6, D:2) a hobgoblin corpse (skeletalised by now) (5, 7, D:2) a rat corpse (skeletalised by now) (13, 6, D:2) a +0 dagger (21, -2, D:2) a worm corpse (27, 29, D:2) 5 stones (31, 27, D:2) a staff of cold (32, -3, D:2) a +0 quarterstaff (32, 9, D:2) a frilled lizard corpse (33, 8, D:2) a +0 short sword of protection 3 stones a kobold corpse (33, 15, D:2) the +1 mace of the Snake Pit {flame, rN+} rN: It protects you from negative energy. (34, 11, D:2) a rat corpse (35, 12, D:2) a +0 whip a stone (39, 15, D:2) a bat corpse (42, 18, D:2) a worm corpse (44, 14, D:2) a +0 robe (44, 16, D:2) a scroll of blinking (49, 40, D:2) 17 gold pieces (51, 35, D:2) a +0 whip a +0 club an orc corpse (51, 37, D:2) 3 stones (51, 38, D:2) 10 gold pieces (51, 39, D:2) 7 stones (52, 34, D:2) a +0 dagger (56, 34, D:2) 2 gold pieces