Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 18193527432225278990 494 qw the Shooter (level 6, 0/53 HPs) Began as a Minotaur Hexslinger on July 8, 2023. Slain by a gnoll bouda ... wielding a +0 club (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:28 (3232 turns). qw the Shooter (Minotaur Hexslinger) Turns: 3232, Time: 00:01:29 Health: 0/53 AC: 4 Str: 13 XL: 6 Next: 92% Magic: 6/6 EV: 13 Int: 10 God: Gold: 159 SH: 0 Dex: 20 Spells: 6/7 levels left rFire + + . Y - +2 sling rCold . . . (no shield) rNeg . . . c - +1 robe {rF+} rPois . (helmet restricted) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.28/turn d - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: about to teleport A: horns 2, retaliatory headbutt a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 4.5 Fighting + Level 6.7 Ranged Weapons - Level 1.0 Armour - Level 3.0 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour c - a +1 robe of fire resistance (worn) g - a +0 ring mail j - a +0 pair of gloves (worn) Jewellery d - a ring of protection from fire (right hand) e - a +6 ring of dexterity (left hand) f - a ring of positive energy Scrolls h - 2 scrolls of identify Potions b - a potion of haste i - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Nemelex Xobeh Ru Annotations: D:4 3 runed translucent doors Message History The sling bullet closely misses the gnoll bouda. The gnoll bouda barks out a call to the hunt! You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda misses you. A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda misses you. The gnoll hits you from afar with a +0 halberd. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll bouda hits you with a +0 club! The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 club! The gnoll barely misses you. The gnoll closely misses you. The gnoll bouda closely misses you. You furiously retaliate! You headbutt the gnoll bouda. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll closely misses you. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 club! The gnoll barely misses you. The gnoll hits you with a +0 whip. The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! 3232 ||| READING scroll of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you from afar with a +0 halberd. The gnoll bouda hits you with a +0 club! You die... ..........#...## #.###..##..## ............##.## #. ###)..## ............###.###### ##..# .##..........###.....# #......... #####.........###....#........... # ##.........##....#.........## ###.....##.....####+++###..# ##.......###...## .....Z.##.# # ##...........g@## #.....# ## .#..####........g# Z..... ... ##.......g# #.## ##.......... #..####............ #.......#####......g ..)).#..## ##..#.... ##%..##..## #...##### ###.####..## #### You could see a gnoll bouda (fast) and 2 gnolls. Vanquished Creatures A water moccasin (D:4) An ogre (D:4) 2 hounds (D:4) A gnoll bouda (D:4) 2 iguanas (D:4) 5 gnolls (D:4) 3 adders 2 worms A dart slug (D:2) 2 orcs 8 ball pythons 8 bats 7 endoplasms 3 giant cockroaches 6 goblins 8 hobgoblins 7 jackals (D:1) 6 kobolds 7 quokkas 3 frilled lizards 8 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3507 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 26 | D:1 | Reached skill level 3 in Ranged Weapons 26 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 170 | D:1 | 170 ||| FLEEEEING. 171 | D:1 | 171 ||| FLEEEEING. 172 | D:1 | 172 ||| FLEEEEING. 173 | D:1 | 173 ||| FLEEEEING. 174 | D:1 | 174 ||| FLEEEEING. 175 | D:1 | 175 ||| FLEEEEING. 176 | D:1 | 176 ||| FLEEEEING. 177 | D:1 | 177 ||| FLEEEEING. 178 | D:1 | 178 ||| FLEEEEING. 179 | D:1 | 179 ||| FLEEEEING. 184 | D:1 | 184 ||| FLEEEEING. 185 | D:1 | 185 ||| FLEEEEING. 186 | D:1 | 186 ||| FLEEEEING. 187 | D:1 | 187 ||| FLEEEEING. 188 | D:1 | 188 ||| FLEEEEING. 189 | D:1 | 189 ||| FLEEEEING. 190 | D:1 | 190 ||| FLEEEEING. 191 | D:1 | 191 ||| FLEEEEING. 192 | D:1 | 192 ||| FLEEEEING. 193 | D:1 | 193 ||| FLEEEEING. 194 | D:1 | 194 ||| FLEEEEING. 468 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 760 | D:1 | 760 ||| UPGRADING to +0 ring mail. 770 | D:1 | 770 ||| DROPPING +0 robe. 771 | D:1 | 771 ||| READING scroll labelled BIMIKLAC TEIQ. 772 | D:1 | 772 ||| READING scroll labelled ZOESIJ XUPIOCEN. 773 | D:1 | 773 ||| READING scroll labelled SOUSIL ISUMA. 774 | D:1 | 774 ||| DROPPING scroll of poison. 790 | D:2 | You fall into a shaft and drop 1 floor! 962 | D:2 | Reached skill level 4 in Ranged Weapons 1035 | D:2 | Reached skill level 1 in Armour 1261 | D:2 | Found a shadowy altar of Dithmenos. 1266 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 1414 | D:2 | 1414 ||| UPGRADING to +6 ring of dexterity. 1415 | D:2 | 1415 ||| READING 2 scrolls labelled FAGAULIYBI. 1420 | D:2 | 1420 ||| READING scroll labelled VOEDOTWE MECEKH. 1421 | D:2 | 1421 ||| READING scroll labelled FYMEHO QAHAZIH. 1422 | D:2 | 1422 ||| READING 2 scrolls labelled BEEHIDAXAAH. 1980 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1981 | D:3 | Found a sacrificial altar of Ru. 1987 | D:3 | 1987 ||| UPGRADING to +0 pair of gloves. 1992 | D:3 | 1992 ||| UPGRADING to ring of protection from fire. 1993 | D:3 | 1993 ||| DROPPING ring of magical power. 1994 | D:3 | 1994 ||| READING 3 scrolls of identify. 1994 | D:3 | 1994 ||| IDENTIFYING glowing silvery potion 1995 | D:3 | 1995 ||| READING 2 scrolls of identify. 1995 | D:3 | 1995 ||| IDENTIFYING smoky brown potion 1996 | D:3 | 1996 ||| DROPPING potion of lignification. 2039 | D:4 | Reached skill level 5 in Ranged Weapons 2204 | D:4 | Reached skill level 3 in Fighting 2204 | D:4 | Reached XP level 5. HP: 27/45 MP: 5/5 2205 | D:4 | 2205 ||| FLEEEEING. 2206 | D:4 | 2206 ||| FLEEEEING. 2213 | D:4 | 2213 ||| STAIRDANCE 2268 | D:3 | 2268 ||| UPGRADING to +1 robe of fire resistance. 2278 | D:3 | 2278 ||| READING 2 scrolls of identify. 2278 | D:3 | 2278 ||| IDENTIFYING puce potion 2305 | D:4 | Noticed an ogre 2321 | D:4 | Killed an ogre 2322 | D:4 | Reached skill level 6 in Ranged Weapons 2359 | D:4 | Found a runed translucent gate. 2359 | D:4 | Found a runed translucent gate. 2360 | D:4 | Found a runed translucent gate. 2433 | D:4 | Reached XP level 6. HP: 38/51 MP: 6/6 2542 | D:4 | 2542 ||| FLEEEEING. 2551 | D:4 | HP: 9/51 [gnoll bouda/+0 whip (9)] 2552 | D:4 | 2552 ||| READING 2 scrolls of teleportation. 2553 | D:4 | 2553 ||| DRINKING potion of heal wounds. 2771 | D:4 | Noticed a water moccasin 2779 | D:4 | Reached skill level 3 in Dodging 2789 | D:4 | Killed a water moccasin 2793 | D:4 | 2793 ||| FLEEEEING. 2794 | D:4 | 2794 ||| FLEEEEING. 2795 | D:4 | 2795 ||| FLEEEEING. 2796 | D:4 | 2796 ||| FLEEEEING. 2797 | D:4 | 2797 ||| FLEEEEING. 2801 | D:4 | 2801 ||| FLEEEEING. 2802 | D:4 | 2802 ||| FLEEEEING. 2803 | D:4 | 2803 ||| FLEEEEING. 2804 | D:4 | 2804 ||| FLEEEEING. 2805 | D:4 | 2805 ||| FLEEEEING. 2808 | D:4 | 2808 ||| FLEEEEING. 2809 | D:4 | 2809 ||| FLEEEEING. 3100 | D:4 | 3100 ||| FLEEEEING. 3101 | D:4 | 3101 ||| FLEEEEING. 3103 | D:4 | 3103 ||| FLEEEEING. 3104 | D:4 | 3104 ||| FLEEEEING. 3105 | D:4 | 3105 ||| FLEEEEING. 3222 | D:4 | 3222 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 3224 | D:4 | 3224 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 3231 | D:4 | HP: 12/53 [gnoll/+0 whip[a gnoll bouda] (4)] 3232 | D:4 | 3232 ||| READING scroll of teleportation. 3232 | D:4 | Slain by a gnoll bouda Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_basic, basic_altar D:3: layout_rooms, gammafunk_temple_overflow_statue D:4: dreamdust_elfheim, layout_layer_cave, gammafunk_ghost_necromancy Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 6 | 6.7 Fighting | 2 3 4 | 4.5 Armour | 1 | 1.0 Dodging | 3 | 3.0 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 173 || 301 Use: Scroll | 3 | 9 || 12 Potion | | 1 || 1 Armour: Robe | 3 | 4 || 7 Ring mail | 6 | 15 || 21 Dodge: Dodged | 36 | 55 || 91 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 707 | 0 | 0.0 | 91 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 50 | 0 | 0.0 | 28 | 0 | 0.0 D:3 | 51 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 556 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+-------