qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) 2 stones (4, -5, D:1) a scroll of poison a +0 robe (7, -5, D:1) a +0 hand axe (12, 13, D:1) a scroll of poison (15, 1, D:1) a +0 sling (19, -9, D:1) a +0 club (20, -15, D:1) a +0 club (28, -5, D:1) a +0 dagger (50, 12, D:1) 2 stones (50, 18, D:1) 4 stones (50, 21, D:1) a +0 club 5 stones (50, 22, D:1) a +0 short sword (53, -3, D:1) a +2 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (11, -9, D:2) a bat corpse (11, 13, D:2) a dart slug corpse (14, -17, D:2) a +0 club (15, -9, D:2) a +0 robe (16, -19, D:2) a +0 club (21, 20, D:2) a bat corpse (skeletalised by now) (35, -4, D:2) a +0 short sword 4 stones (43, -7, D:2) a +0 dagger (43, -1, D:2) a +0 club (53, -5, D:2) a ring of magical power (54, 11, D:2) 6 stones (60, -7, D:2) a +0 short sword of draining (62, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a book of the Hunter (2, -2, D:3) a +0 dagger (3, -2, D:3) a giant cockroach corpse