Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 5980009604967138418 43 qw the Shooter (level 3, -2/21 HPs) Began as a Gargoyle Hexslinger on July 8, 2023. Splashed by a jelly's acid (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:30 (1642 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1642, Time: 00:00:30 Health: -2/21 AC: 8 Str: 11 XL: 3 Next: 58% Magic: 4/4 EV: 10 Int: 13 God: Gold: 83 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . e - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.5 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour e - a +0 ring mail (worn) Jewellery g - a ring of ice Potions a - a potion of curing {unknown} c - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the orc. A jelly comes into view. You shoot a sling bullet. The jelly quivers. The sling bullet hits the giant cockroach. The giant cockroach is almost dead. The orc priest looks encouraged for a moment. The giant cockroach barely misses you. You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. The orc barely misses you. The orc closely misses you. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! The orc closely misses you. The orc priest begins to cast a cantrip, but forgets the words! The jelly misses you. The orc hits you with a +0 club. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You shoot a sling bullet. The sling bullet hits the jelly. The jelly is lightly wounded. The orc closely misses you. The jelly hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc completely misses you. The orc priest closely misses you. The jelly completely misses you. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc closely misses you. The orc priest hits you with a +1 whip of electrocution. The jelly hits you but does no damage. x2; The orc closely misses you. The orc priest hits you with a +1 whip of electrocution. You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is severely wounded. The jelly hits you. You are splashed with acid! You die... #....#### ##<.#..... #.....# ##....## #.#.### #.#.# #.#.# #..###o#.# #....o@#.# #.###)%J.# #.......# .:....#.#.# ##.##.###.#.. .# .## #.. ## # ##. You could see a jelly, an orc priest and an orc. Vanquished Creatures A worm (D:2) 2 dart slugs (D:2) An orc (D:3) 2 ball pythons (D:1) 2 giant cockroaches 5 goblins 2 hobgoblins 5 kobolds A quokka (D:2) 6 bats 3 frilled lizards 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3554 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 171 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 340 | D:1 | Reached skill level 3 in Ranged Weapons 623 | D:1 | 623 ||| UPGRADING to +0 ring mail. 633 | D:1 | 633 ||| DROPPING +0 robe. 634 | D:1 | 634 ||| READING scroll labelled OGICOS QUVAAD. 635 | D:1 | 635 ||| READING scroll labelled CUFRUE EFACZO. 636 | D:1 | 636 ||| DROPPING scroll of poison. 791 | D:2 | Found a faded altar of an unknown god. 824 | D:2 | Reached XP level 3. HP: 12/21 MP: 4/4 868 | D:2 | 868 ||| FLEEEEING. 869 | D:2 | 869 ||| FLEEEEING. 1603 | D:2 | 1603 ||| DROPPING ring of magical power. 1604 | D:2 | 1604 ||| READING scroll labelled NARCHE XUFOAHEY. 1642 | D:3 | Splashed by a jelly's acid Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_box D:3: layout_loops_ring, led_sif_pool, nicolae_overflow_hidden_temple, overflow_temple_1_default, ebering_ghost_disaster_area Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.5 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 117 Use: Scroll || 3 Armour: Robe || 1 Ring mail || 15 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 62 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------