qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (5, 24, D:1) a +0 dagger of flaming (7, 6, D:1) a +0 club (11, 6, D:1) a +0 club (11, 8, D:1) a +0 mace (11, 9, D:1) a +0 club (15, 1, D:1) a +0 leather armour (19, 14, D:1) a scroll of poison (27, 11, D:1) a +0 robe (32, 20, D:1) a book of Debilitation (36, 22, D:1) a +0 club (39, 14, D:1) a +0 club Level 2 of the Dungeon (11, -54, D:2) a scroll of blinking (16, -23, D:2) a +0 whip (17, -23, D:2) a +0 leather armour a +0 club a +0 whip (30, -25, D:2) the +4 sling "Xopo" {flame, rElec} rElec: It insulates you from electricity. (35, -27, D:2) a +0 club (42, -19, D:2) a +0 club (44, -56, D:2) a +0 dagger (44, -24, D:2) a +1 sling a +0 whip a scroll of amnesia (50, -19, D:2) a +0 sling a +0 mace a +0 leather armour (51, -42, D:2) 6 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (15, 11, D:3) a +0 club (18, -15, D:3) a +0 dagger (18, 11, D:3) a +0 flail a +0 mace a +0 ring mail a +0 whip (19, -4, D:3) a +0 dagger a +0 robe a +0 flail (20, -5, D:3) a +0 war axe (21, -6, D:3) a +0 short sword (21, 10, D:3) a +0 hand axe (24, -5, D:3) a +0 mace (33, -21, D:3) a Young Poisoner's Handbook (37, 15, D:3) a book of Storms (43, 0, D:3) 6 stones (44, -1, D:3) a +0 mace (45, 9, D:3) a +0 dagger (50, -20, D:3) a +2 whip of draining Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 2, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 20, D:4) a +1 short sword of protection (3, 0, D:4) a ring of magical power (5, -25, D:4) a +0 dagger (13, 19, D:4) 2 stones (23, 13, D:4) a scroll of amnesia (26, 25, D:4) a +0 giant spiked club (34, 5, D:4) a +0 dagger (47, -2, D:4) a +0 hand axe Level 5 of the Dungeon (7, 23, D:5) a +1 dagger of venom a +0 robe a +0 club (9, -9, D:5) a scroll of summoning (9, 23, D:5) a +0 hand axe (9, 32, D:5) a +0 giant spiked club (10, -12, D:5) a scroll of vulnerability a potion of invisibility (12, 5, D:5) a scroll of amnesia (12, 36, D:5) a +0 dagger a +0 robe a +0 whip a +0 whip a +0 ring mail (13, 36, D:5) a +0 dagger a +0 leather armour (15, 31, D:5) a +0 giant spiked club (21, 17, D:5) 4 stones (31, -14, D:5) a +0 robe (34, -1, D:5) a +0 leather armour a +0 mace (40, 18, D:5) 5 gold pieces (40, 19, D:5) a +0 mace (46, 26, D:5) a +0 ring mail (47, 17, D:5) 20 gold pieces (48, 7, D:5) a book of the Hunter (49, 25, D:5) 6 poisoned darts (52, 8, D:5) a +1 chain mail of willpower (52, 12, D:5) a wand of charming (8) Level 6 of the Dungeon (0, 0, D:6) 3 stones (0, 12, D:6) 5 poisoned darts (1, 8, D:6) a +0 ring mail (17, -18, D:6) 5 boomerangs (18, 18, D:6) a +0 spear 5 stones (28, -6, D:6) 5 stones (34, 25, D:6) 5 datura-tipped darts (41, 16, D:6) a +2 dagger of chaos (44, 24, D:6) a +0 falchion (51, -13, D:6) a throwing net (57, 18, D:6) a wand of flame (25) (59, 21, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a wyvern corpse (skeletalised by now) (4, 1, D:7) a wand of charming (11) (10, -2, D:7) a +0 club 3 poisoned darts a +0 mace a +0 plate armour an orc skeleton