Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 15083619852714114981 14 qw the Shooter (level 2, -6/16 HPs) Began as a Gargoyle Hexslinger on July 8, 2023. Mangled by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (511 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 511, Time: 00:00:11 Health: -6/16 AC: 4 Str: 11 XL: 2 Next: 45% Magic: 3/3 EV: 12 Int: 13 God: Gold: 43 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.2 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 ring mail Jewellery i - a ring of protection from fire Scrolls b - a scroll of poison f - 2 scrolls of blinking {unknown} h - a scroll of identify {unknown} Potions e - a potion of heal wounds {unknown} g - a potion of curing {unknown} j - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat comes into view. Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! A gnoll comes into view. It is wielding a +0 flail. Found 7 gold pieces. The gnoll shouts! Enter note: Enter note: You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the plant but does no damage. The plant is lightly damaged. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the plant. The plant is lightly damaged. A nearby plant withers and dies. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the plant but does no damage. The plant is lightly damaged. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.# #.##..... #.### #........ #...# ####.##.# #######.## #.##.# .........########.##.# P P..####...........##.# ... #.#########.##.# ...P.####.#### #.##.# P.....g@.....# #.##.# ...%..######.# #.##.# ..PP. #.# #.##.# P.P. #.# #.##.# ... #.# #.##.# $. #.# #.##.. # #.######.#### #........# ########## You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3576 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 328 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 396 | D:1 | Reached skill level 3 in Ranged Weapons 510 | D:1 | HP: 2/16 [gnoll/+0 flail (4)] 511 | D:1 | Mangled by a gnoll Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, nicolae_grassy_gnolls Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.2 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 48 Armour: Robe || 6 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------