qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 2, D:1) a +0 short sword (3, 18, D:1) a +0 club (5, 28, D:1) 6 stones (5, 29, D:1) 5 stones (9, 3, D:1) a +0 dagger (24, -14, D:1) a +0 robe (24, -4, D:1) a scroll of fog a scroll of poison (31, 15, D:1) 3 stones (36, 30, D:1) a +0 dagger (44, 19, D:1) a +0 short sword (53, 0, D:1) a +0 robe (58, 9, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a scroll of blinking (1, 8, D:2) a book of Necromancy (11, 24, D:2) a +0 leather armour (14, 25, D:2) a +0 hand axe (25, 12, D:2) the +6 hand axe of Jiaryr {holy, Drain rF+ Will++ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (29, 12, D:2) a +0 short sword (32, 8, D:2) a +0 short sword (35, 12, D:2) a +0 ring mail (36, 20, D:2) a +0 club a scroll of blinking (38, 18, D:2) a +0 club (43, -7, D:2) a +0 hand axe (51, 15, D:2) a +0 trident (52, -6, D:2) a +0 club (61, 5, D:2) a +0 trident (62, -7, D:2) a +0 robe (67, -10, D:2) a book of the Senses (67, 1, D:2) a +0 club (67, 3, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) the +4 trident "Kuacs" {antimagic, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (8, -10, D:3) a ball python skeleton (9, -12, D:3) a +0 sling (12, -12, D:3) a bat skeleton (19, 6, D:3) a +0 hand axe (20, -14, D:3) a ball python corpse (21, -29, D:3) the felid corpse of Natasha (21, -3, D:3) 9 stones (21, 10, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (22, 10, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (25, -15, D:3) a +0 dagger 4 stones (26, 22, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (27, -15, D:3) a +0 club a goblin corpse an adder corpse a dart slug corpse (35, -22, D:3) 6 stones (36, -30, D:3) the +18 Lear's hauberk (39, 18, D:3) a rat corpse (skeletalised by now)