Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 17007698487559498329 52 qw the Shooter (level 3, -5/29 HPs) Began as a Minotaur Hexslinger on July 8, 2023. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:00:25 (1394 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1394, Time: 00:00:26 Health: -5/29 AC: 5 Str: 12 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 10 God: Gold: 106 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.3 Fighting - Level 4.0 Ranged Weapons + Level 0.0 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 83% 3 Portal Projectile Hex/Tloc 4% N/A 83% 3 Cause Fear Hex 2% N/A 98% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour g - a +0 ring mail (worn) Jewellery f - a ring of resist corrosion (left hand) Scrolls e - a scroll of identify Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. Your Ranged Weapons skill increases to level 4! You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you but does no damage. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet completely misses the gnoll. The gnoll barely misses you. The gnoll closely misses you. The gnoll completely misses you. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet barely misses the gnoll. The gnoll barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd. The gnoll misses you. The gnoll hits you from afar with a +0 halberd! You die... ###### #....# #....########### #######.............. .................... ######..........g.. #...##.###.#####gg #.............##.# +...<#.#...##.##@# #...##.#...##.##.# .... ..#...##'##.# .#####.#.......#.##..# . #.#.............# ...........#.#...... ##.#.......#.#...#.# #.#.......#.# ..# # #.......#.# ..# You could see 3 gnolls. Vanquished Creatures A gnoll (D:3) 2 adders (D:2) A dart slug (D:2) 3 ball pythons (D:2) 3 endoplasms A giant cockroach (D:1) 2 jackals (D:1) 3 quokkas 2 bats A frilled lizard (D:1) 3 kobolds A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 3659 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 348 | D:1 | Reached skill level 3 in Ranged Weapons 370 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 661 | D:1 | 661 ||| READING scroll labelled LOINOO ABEOV. 662 | D:1 | 662 ||| READING 3 scrolls labelled ZALEATT HOPARR. 663 | D:1 | 663 ||| READING scroll labelled PYX CE XEBIO. 664 | D:1 | 664 ||| READING scroll labelled ITAYF FECZAEZO. 665 | D:1 | 665 ||| READING 2 scrolls of identify. 665 | D:1 | 665 ||| IDENTIFYING green potion 666 | D:1 | 666 ||| DROPPING scroll of poison. 667 | D:1 | 667 ||| DROPPING potion of brilliance. 1029 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1331 | D:2 | 1331 ||| UPGRADING to +0 ring mail. 1341 | D:2 | 1341 ||| DROPPING +0 robe. 1342 | D:2 | 1342 ||| UPGRADING to ring of resist corrosion. 1343 | D:2 | 1343 ||| READING scroll labelled YQOODU PAQA. 1344 | D:2 | 1344 ||| READING scroll labelled JIQ ZUIFRYMUKE. 1345 | D:2 | 1345 ||| READING scroll labelled COXKUTOILY. 1388 | D:3 | Reached skill level 4 in Ranged Weapons 1394 | D:3 | HP: 5/29 [gnoll/+0 halberd (6)] 1394 | D:3 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_loops_ring D:3: layout_basic, skrybe_limestone_x Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | 2 | 2.3 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 81 Use: Scroll || 8 Armour: Robe || 6 Ring mail || 2 Dodge: Dodged || 51 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 46 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------