qw Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (2, -13, D:1) a ring of magical power (6, -1, D:1) a +0 dagger (7, -19, D:1) a scroll of poison (14, 10, D:1) a +0 mace (22, 5, D:1) a +0 spear (29, -15, D:1) a +0 club (30, -14, D:1) a +0 hand axe (36, 14, D:1) a book of Displacement (37, 14, D:1) a +0 club (37, 22, D:1) a +0 whip (44, 16, D:1) a +2 whip of venom (55, -24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) 5 stones (12, -30, D:2) a ball python corpse (15, 3, D:2) a +0 dagger 4 stones (16, -9, D:2) an adder skeleton (17, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -28, D:2) a +0 robe (22, -11, D:2) a +0 hand axe (41, -8, D:2) a +0 war axe (45, -18, D:2) 4 stones (48, -13, D:2) a +0 robe (51, -17, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail of fire resistance (unseen)