qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, 6, D:1) a +0 scale mail (9, -5, D:1) a +2 long sword of electrocution (15, -26, D:1) a +0 club (18, -30, D:1) a book of Flames (24, -23, D:1) a +0 whip a stone (28, -26, D:1) a +0 robe (32, -11, D:1) a +0 dagger 5 stones (33, -21, D:1) a +0 mace (34, -18, D:1) a +0 dagger (34, -1, D:1) a +0 dagger (40, 1, D:1) a +0 club (41, -5, D:1) a +0 short sword (41, 1, D:1) a +0 short sword (50, -13, D:1) a scroll of poison a +0 leather armour a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +6 ring of dexterity (1, -4, D:2) a +0 kite shield (11, 19, D:2) a potion of attraction (13, -15, D:2) 3 stones (15, 2, D:2) a +0 ring mail (17, 10, D:2) the +3 falchion of Boifuc {flame, rC+} rC: It protects you from cold. (18, -11, D:2) a +0 trident (19, 13, D:2) a staff of poison (28, 6, D:2) 3 boomerangs of dispersal (30, -12, D:2) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -11, D:2) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (31, -9, D:2) a +0 plate armour (36, -14, D:2) a +0 sling (36, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +4 ring of protection (12, 7, D:3) a scroll of blinking (26, -8, D:3) a +0 club (26, -7, D:3) a +0 dagger (26, -6, D:3) a +0 club a goblin corpse a frilled lizard corpse (skeletalised by now) (27, -8, D:3) a hobgoblin corpse (27, -6, D:3) a +0 dagger (28, -19, D:3) 4 boomerangs (28, -7, D:3) a +0 club a +0 war axe a +0 club a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, -6, D:3) a +0 club a +0 animal skin a +0 helmet (32, -9, D:3) a +0 club (34, -11, D:3) a +0 club a goblin corpse