qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 19, D:1) a +0 club (12, 0, D:1) a +0 club (17, 10, D:1) a +0 dagger (26, 15, D:1) 5 stones (29, 17, D:1) a Trismegistus Codex (31, 20, D:1) a +0 robe (33, 15, D:1) a scroll of poison (44, -3, D:1) a scroll of poison (47, 26, D:1) 5 stones (48, 13, D:1) 5 stones (49, 31, D:1) a +0 robe (51, 32, D:1) 3 stones (56, 12, D:1) a +0 spear (56, 30, D:1) 5 stones Level 2 of the Dungeon [Shop] Qen Dad's Distillery a potion of ambrosia (96 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of cancellation (96 gold) [Shop] Gevvuikh's Distillery 2 potions of heal wounds (130 gold) a potion of cancellation (104 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) [Shop] Siralosiz's Distillery a potion of curing (42 gold) 2 potions of brilliance (112 gold) 2 potions of heal wounds (140 gold) a potion of enlightenment (70 gold) a potion of cancellation (112 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of heal wounds (70 gold) a potion of enlightenment (70 gold) a potion of resistance (140 gold) [Shop] Dadaufuc's Assorted Antiques a +0 flail (77 gold) a +5 ring of evasion (792 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (734 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +1 cloak (253 gold) a wand of digging (5) (462 gold) a wand of acid (10) (924 gold) a ring of poison resistance (440 gold) a +1 mace of draining (272 gold) [Shop] Umycsue's Armour Shoppe (Shop contents are unknown) (0, 0, D:2) a wand of paralysis (6) (0, 2, D:2) a +0 club (7, -4, D:2) 6 datura-tipped darts (7, 6, D:2) a +0 war axe (27, -15, D:2) a +0 whip a stone (29, -11, D:2) 7 stones (34, -28, D:2) a +0 club (35, -28, D:2) a +0 dagger