qw Level 1 of the Dungeon [Shop] Ulirofim's Magic Scroll Boutique a scroll of acquirement (520 gold) a scroll of fog (40 gold) a scroll of silence (95 gold) a scroll of blinking (75 gold) 2 scrolls of vulnerability (80 gold) a scroll of immolation (40 gold) a scroll of vulnerability (40 gold) a scroll of revelation (75 gold) a scroll of torment (95 gold) [Shop] Xuttonko's Jewellery Emporium a +5 ring of evasion (432 gold) an amulet of magic regeneration (360 gold) a ring of see invisible (180 gold) the dreamshard necklace {Acrobat *Dream} (2400 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. It increases your evasion while moving and waiting. a +6 ring of intelligence (432 gold) a +4 ring of protection (432 gold) an amulet of regeneration (360 gold) a ring of protection from cold (300 gold) a ring of wizardry (360 gold) [Shop] Ironih's Distillery a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of magic (88 gold) a potion of invisibility (88 gold) a potion of curing (33 gold) a potion of invisibility (88 gold) 2 potions of attraction (66 gold) a potion of heal wounds (55 gold) (0, 0, D:1) 6 stones (11, 29, D:1) a +0 quarterstaff (13, -6, D:1) a +0 dagger of venom (18, 13, D:1) a book of Debilitation (18, 25, D:1) a +0 club (21, 6, D:1) a +0 robe (22, 32, D:1) a +0 short sword (24, -2, D:1) 4 stones (33, 0, D:1) a +0 club a +0 dagger (35, -2, D:1) 5 poisoned darts (39, -4, D:1) a +0 whip (39, 5, D:1) 2 javelins (48, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -10, D:2) a +0 chain mail (5, -3, D:2) a +0 dire flail (12, -25, D:2) a +0 spear (14, -38, D:2) a +0 falchion (15, -13, D:2) a +0 hammer (15, -12, D:2) a +0 hammer (20, -32, D:2) a +0 whip (26, -39, D:2) a +0 club (26, -38, D:2) 2 stones a +0 dagger (27, -38, D:2) a +0 dagger (27, -13, D:2) a +0 hammer (28, -4, D:2) a +0 flail (29, -20, D:2) a +0 scythe (32, -19, D:2) a +0 dagger (34, -41, D:2) a +0 short sword (37, -32, D:2) a scroll of poison (41, -8, D:2) a scroll of poison a +0 robe (43, -12, D:2) a +0 club (45, -6, D:2) a +0 short sword (50, -25, D:2) a wand of roots (8) Level 3 of the Dungeon (0, 0, D:3) 6 stones (11, -9, D:3) a +0 flail (13, 1, D:3) a wand of polymorph (14) (17, -19, D:3) a +0 dagger a +0 robe a +0 dagger (18, -35, D:3) a +0 whip 4 stones (18, -21, D:3) a +0 dagger (19, -22, D:3) a +0 robe (20, -5, D:3) a wand of roots (3) (24, -22, D:3) a +0 dagger a +0 robe (26, 10, D:3) 6 stones (27, -8, D:3) a +0 plate armour (31, 14, D:3) 6 stones (44, 3, D:3) a +0 pair of gloves (44, 17, D:3) a +0 dagger (46, -10, D:3) a +0 flail (46, -9, D:3) a +0 mace a +0 chain mail a +0 mace a +0 leather armour (46, -8, D:3) a +0 dagger (49, -7, D:3) the +2 flail of Embarrassment {speed, Int+3} Int: It affects your intelligence (+3). (51, -3, D:3) a scroll of poison (57, 3, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (17, -15, D:4) a +0 leather armour (27, 13, D:4) a book of Blood (28, 13, D:4) a +0 club (29, 23, D:4) 3 poisoned darts (29, 38, D:4) a +0 sling (33, -14, D:4) 5 stones (34, 7, D:4) a +0 dagger (46, -22, D:4) 4 stones (46, 1, D:4) a +0 hand axe a +0 whip a +0 chain mail (48, -5, D:4) a +0 whip a +0 club (48, -1, D:4) a +0 hand axe (49, -5, D:4) a +0 flail (49, -4, D:4) a +0 whip a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (2, -21, D:5) a +0 leather armour (5, -37, D:5) a +0 giant club (5, -20, D:5) a +0 robe (7, -12, D:5) a wand of polymorph (2) (8, -28, D:5) a +1 dagger of freezing a +0 ring mail (29, -2, D:5) a +0 hand axe a +0 leather armour (31, -4, D:5) a +0 flail a +0 leather armour (31, -3, D:5) a +0 mace (35, 1, D:5) a +0 dagger (38, -26, D:5) the +5 quarterstaff of the Coward {distort, Fragile rElec rCorr Int+6} Int: It affects your intelligence (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (38, 7, D:5) a +0 club (46, -24, D:5) 2 stones Level 6 of the Dungeon [Shop] Bam Gyl's Jewellery Shoppe a ring of flight (245 gold) a ring of flight (245 gold) a ring of positive energy (280 gold) a ring of fire (350 gold) a ring of flight (245 gold) a ring of flight (245 gold) a +6 ring of dexterity (504 gold) a ring of fire (350 gold) an amulet of guardian spirit (420 gold) a +6 ring of dexterity (504 gold) (0, 0, D:6) a wand of roots (9) (2, 1, D:6) a scroll of brand weapon (4, -7, D:6) a +0 dagger (16, -14, D:6) a +0 scale mail (29, -6, D:6) a +0 halberd (43, 5, D:6) 4 stones (44, 14, D:6) a +0 mace