qw Level 1 of the Dungeon (1, -33, D:1) 2 stones (6, -14, D:1) a +0 dagger (9, -24, D:1) a +0 club 4 stones (11, -19, D:1) 3 stones (14, -24, D:1) 4 stones (23, -5, D:1) a +0 buckler (26, 4, D:1) 7 stones (31, -19, D:1) a +0 dagger (35, -20, D:1) a +0 robe (42, -30, D:1) a scroll of poison a ring of flight a +0 robe (50, -15, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) the +4 mace "Bung" {chaos, *Noise Drain rElec Str+7} Str: It affects your strength (+7). rElec: It insulates you from electricity. *Noise: It may make noises in combat. Drain: It drains your maximum health when unequipped. (3, -28, D:2) 5 poisoned darts (6, 0, D:2) a book of Death (13, -21, D:2) a +0 dagger (15, -14, D:2) a +0 spear (21, 4, D:2) 9 stones (28, -22, D:2) a +0 club (33, -27, D:2) 4 stones (36, -19, D:2) a +0 spear (40, -5, D:2) a +0 short sword (43, -6, D:2) a +0 short sword a stone (43, 0, D:2) 2 potions of magic a potion of invisibility a potion of degeneration 2 scrolls of vulnerability (45, -31, D:2) a +0 halberd (45, -7, D:2) a +0 club (56, -38, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (0, 4, D:3) a +0 dagger