qw Level 1 of the Dungeon (1, 4, D:1) Plato's Excursus on Combat Magic Spells Type Level a - Shock Conjuration/Air 1 (8, -1, D:1) 6 poisoned darts (13, -1, D:1) a +0 sling (13, 3, D:1) a +0 barding (14, 29, D:1) a +0 spear (22, 26, D:1) a +0 sling (28, 9, D:1) a +0 dagger (28, 10, D:1) a scroll of poison a +0 leather armour a +0 robe (29, -3, D:1) a +0 short sword (37, 2, D:1) a +0 short sword 2 stones (39, 7, D:1) a +0 short sword (42, 0, D:1) 6 boomerangs (53, 29, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a stone (14, 9, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (19, -2, D:2) a +0 whip (23, 12, D:2) a +0 short sword (26, -3, D:2) a +0 mace (33, -16, D:2) a +0 chain mail (41, 37, D:2) a +0 pair of boots (42, 14, D:2) a +0 short sword (64, 24, D:2) an adder corpse (skeletalised by now)