qw Level 1 of the Dungeon [Shop] Emuhezov's Antique Weapon Emporium a +1 morningstar of draining (284 gold) a +0 sling (30 gold) a +0 dagger (40 gold) a +0 long sword (70 gold) a +0 short sword (60 gold) a +4 flail of protection (524 gold) a +3 great sword of holy wrath (574 gold) a +0 dagger (40 gold) (0, 0, D:1) a +0 dagger (3, -28, D:1) a +0 robe (3, -13, D:1) a +0 robe (5, -17, D:1) 4 stones (5, 7, D:1) a +0 quarterstaff (9, 25, D:1) a +0 club (13, -15, D:1) a +0 war axe (15, -7, D:1) a +0 dagger (20, -33, D:1) a +0 robe (26, -26, D:1) 3 stones (27, -10, D:1) a +0 club (30, 7, D:1) a +0 whip (39, -6, D:1) a +0 dagger (39, 4, D:1) 3 stones (43, 2, D:1) a scroll of poison a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -15, D:2) a +0 leather armour (11, 11, D:2) a book of Callings (19, 11, D:2) 7 stones (20, -2, D:2) a throwing net (25, -2, D:2) a +0 club (25, 23, D:2) the +1 scale mail of the Game of Life {Harm rPois rN+++ MP-9} rPois: It protects you from poison. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. (26, -2, D:2) a +0 spear a +0 halberd (28, -7, D:2) 3 stones a +0 dagger (32, 25, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) the +0 dagger "Gich" {drain, Str+2} Str: It affects your strength (+2). (1, 18, D:3) a +4 falchion (unseen) (2, 22, D:3) a +0 robe (4, -14, D:3) 2 stones (5, 18, D:3) a +0 leather armour (8, 20, D:3) a +0 short sword a +0 club a +0 ring mail a +2 whip of draining (10, -16, D:3) a book of Callings (11, -5, D:3) a +0 hand axe (16, 15, D:3) a +0 club (29, -6, D:3) a +0 club (34, -6, D:3) 4 stones a +0 club (35, -19, D:3) 2 stones (51, 10, D:3) a +0 robe Level 4 of the Dungeon [Shop] Cudab Xota's Antique Weapon Shop a +0 long sword of freezing (149 gold) a +0 broad axe (72 gold) a +0 flail of protection (111 gold) a +0 falchion (54 gold) a +2 morningstar of freezing (345 gold) a +0 long sword (63 gold) a +0 hand axe (54 gold) (0, 0, D:4) a +0 hand axe a boomerang a +0 scale mail (1, -17, D:4) a potion of magic (4, -13, D:4) 4 stones (16, 4, D:4) a +0 dagger (17, -23, D:4) 5 stones (22, 6, D:4) a +0 club 3 boomerangs (25, 9, D:4) an amulet of magic regeneration (26, 17, D:4) a +0 sling a +0 hand axe (27, -28, D:4) a potion of berserk rage (36, -19, D:4) a +0 dagger a +0 chain mail a wand of iceblast (6) (45, -19, D:4) a +0 leather armour (55, -17, D:4) a +0 short sword a stone (56, 4, D:4) a scroll of torment (56, 5, D:4) the +2 buckler "Daumu" {*Corrode rPois rF+++ Str+4} Str: It affects your strength (+4). rF: It renders you almost immune to fire. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (unseen) (56, 6, D:4) 16 gold pieces (56, 7, D:4) 5 stones (56, 8, D:4) 16 gold pieces (56, 9, D:4) 5 gold pieces (57, 4, D:4) 17 gold pieces (57, 5, D:4) a +3 falchion of distortion (unseen) (57, 7, D:4) a +2 plate armour of positive energy (unseen) (57, 8, D:4) 6 gold pieces Level 5 of the Dungeon (5, -3, D:5) 10 gold pieces (5, -1, D:5) a +1 dagger of venom (still there?) an orc corpse (still there?) a hound corpse (still there?) (6, -1, D:5) a +0 flail a +0 ring mail a +0 club (7, -3, D:5) a +0 hand axe an orc corpse (9, -8, D:5) a scroll of acquirement (10, 1, D:5) a +0 short sword a +0 leather armour an orc corpse (10, 6, D:5) a hound corpse (14, 24, D:5) 12 gold pieces (15, 21, D:5) 13 gold pieces (16, 23, D:5) 12 gold pieces (17, 23, D:5) 10 gold pieces the Ecumenical Temple