qw Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (2, -34, D:1) 2 boomerangs (5, -18, D:1) a +0 whip (7, -11, D:1) a +0 scale mail (11, -39, D:1) a +0 dagger (17, -42, D:1) a scroll of poison (28, -20, D:1) a +0 dagger (31, -21, D:1) a +0 dagger 2 stones (31, -5, D:1) a +0 sling (31, -3, D:1) a book of Winter (37, -36, D:1) a +0 trident (39, -37, D:1) a +0 club (42, -44, D:1) 6 poisoned darts Level 2 of the Dungeon [Shop] Hit Hio's Antique Weapon Boutique a +0 quarterstaff (104 gold) a +0 long sword (91 gold) a +0 quarterstaff of distortion (312 gold) the +9 long sword of Broken Luck {heavy, Contam rC+++ SInv} (2389 gold) rC: It renders you almost immune to cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +0 mace (78 gold) a +0 sling (39 gold) a +0 mace (78 gold) [Shop] Nuich's Antique Armour Shop a +0 robe (12 gold) a +1 ring mail of fire resistance (288 gold) a +1 leather armour of poison resistance (198 gold) a +1 plate armour of fire resistance (630 gold) a +3 ring mail of fire resistance (468 gold) the +9 storm dragon scales of Mumblety Peg {rElec Dex+3} (2253 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (0, 0, D:2) a +0 robe (6, -26, D:2) a +0 halberd (9, -18, D:2) a +0 whip a +0 short sword a +0 chain mail (11, -19, D:2) a +0 spear (12, -28, D:2) a +0 robe (14, -38, D:2) a +0 spear (15, -3, D:2) a +0 chain mail (16, -22, D:2) 4 stones (16, -3, D:2) a +0 flail (17, -5, D:2) a +0 dagger (19, 8, D:2) a +0 dagger (26, 8, D:2) 6 poisoned darts (34, -30, D:2) a +0 barding (41, -36, D:2) a +0 broad axe (45, 2, D:2) 2 stones (49, -6, D:2) a book of Burglary (54, 5, D:2) 5 stones (56, -5, D:2) a +0 club a +0 sling (60, -27, D:2) a +0 club 4 stones Level 3 of the Dungeon (0, 0, D:3) a book of Rime (7, -3, D:3) a +0 whip (9, -10, D:3) a hobgoblin corpse (skeletalised by now) (9, 3, D:3) a +0 dagger a +0 sling (12, -14, D:3) a +0 falchion (20, -11, D:3) a +0 hand axe (23, -10, D:3) 6 poisoned darts (27, -7, D:3) a book of Weapons (27, 8, D:3) a +0 dagger (30, -2, D:3) a ball python skeleton (30, 0, D:3) a +0 falchion a +0 ring mail (30, 3, D:3) a +0 club (still there?) a boomerang of dispersal (still there?) (36, 18, D:3) 16 gold pieces (38, 19, D:3) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). (unseen) (40, -17, D:3) a quokka corpse (skeletalised by now) (55, -2, D:3) a +0 dagger an orc corpse (55, -1, D:3) a +0 morningstar a +0 ring mail a +0 short sword a +0 leather armour an orc corpse (56, -13, D:3) a scroll of poison