Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 11422346222102994110 14 qw the Shooter (level 2, -1/16 HPs) Began as a Gargoyle Hexslinger on July 9, 2023. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (65 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 65, Time: 00:00:05 Health: -1/16 AC: 4 Str: 11 XL: 2 Next: 45% Magic: 3/3 EV: 12 Int: 13 God: Gold: 13 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.1 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of vulnerability {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is moderately wounded. The frilled lizard closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The frilled lizard closely misses you. The jackal barely misses you. The frilled lizard closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. The frilled lizard bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. You hear a bark! The jackal misses you. The frilled lizard closely misses you. The jackal bites you but does no damage. You hear a bark! You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The frilled lizard completely misses you. A jackal comes into view. Your Ranged Weapons skill increases to level 3! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The frilled lizard closely misses you. The jackal misses you. The frilled lizard bites you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The frilled lizard bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard bites you but does no damage. The jackal bites you. You shoot a sling bullet. The sling bullet misses the jackal. The frilled lizard bites you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. The frilled lizard bites you. You die... #..# #.......# #..# #.......# #..# #..###..# #..#####..# #..# #.........# #..# #.........###..# #..............# #..####.%......# #.@# #........# #lh# #..####..# #.)# #..# #..# #..# #..# #.... #... ...# #..### #... ....# #..# #).. ..# #..## You could see a jackal and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) A ball python (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-51-g015441d 0 | D:1 | 0 ||| qw: Game counter: 4000 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 47 | D:1 | Reached XP level 2. HP: 7/16 MP: 3/3 52 | D:1 | HP: 4/16 [jackal (3)] 56 | D:1 | HP: 1/16 [frilled lizard (1)] 62 | D:1 | Reached skill level 3 in Ranged Weapons 62 | D:1 | HP: 2/16 [frilled lizard (1)] 65 | D:1 | Slain by a frilled lizard Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_shops, shop, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.1 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 36 Armour: Robe || 24 Dodge: Dodged || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------