qw Level 1 of the Dungeon (0, 0, D:1) a +2 whip of venom (10, 28, D:1) an orb of light (12, 57, D:1) a +0 dagger (17, -1, D:1) a +0 club (34, 46, D:1) a book of Flames (35, 56, D:1) 8 stones (36, 3, D:1) a +0 dagger (36, 20, D:1) a +0 robe (41, 31, D:1) 6 stones (45, 41, D:1) a +0 short sword (49, 25, D:1) a +0 dagger (51, 37, D:1) 4 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, -5, D:2) a stone (9, -10, D:2) a +0 hand axe (10, 11, D:2) a +0 club (15, -4, D:2) a +0 short sword (16, -3, D:2) a +0 whip a stone (16, 18, D:2) a +0 robe (40, 6, D:2) a scroll of poison (53, 10, D:2) a +0 ring mail Level 3 of the Dungeon (6, 7, D:3) a +0 dagger 15 gold pieces an orc corpse (7, 5, D:3) a +0 flail a +0 ring mail a scroll of blinking an orc corpse (7, 6, D:3) a +0 dagger (still there?) a potion of attraction (still there?) a +0 morningstar of freezing (still there?) 13 gold pieces (still there?) (11, 4, D:3) a bat corpse (30, 10, D:3) a ball python corpse (skeletalised by now) (33, 20, D:3) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (42, -18, D:3) a quokka corpse (45, -3, D:3) a scroll of vulnerability (53, 0, D:3) a +0 dagger 4 stones