Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 12126580176896136713 65 qw the Shooter (level 4, -7/26 HPs) Began as a Gargoyle Hexslinger on July 9, 2023. Mangled by a gnoll ... wielding a +1 halberd of venom (15 damage) ... on level 3 of the Dungeon. The game lasted 00:00:31 (1233 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1233, Time: 00:00:31 Health: -7/26 AC: 6 Str: 11 XL: 4 Next: 13% Magic: 5/5 EV: 11 Int: 14 God: Gold: 82 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg + . . a - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.9 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 52% 3 Portal Projectile Hex/Tloc 8% N/A 52% 3 Cause Fear Hex 4% N/A 75% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour a - a +0 leather armour (worn) Potions b - a potion of cancellation {unknown} e - a potion of curing {unknown} f - a potion of haste {unknown} g - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History Waypoint 2 assigned to D:3. b - a coppery potion 3 gnolls come into view. A gnoll is wielding a +1 halberd of venom. The gnoll shouts! x2; You hear a shout! 1223 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2 gnolls come into view. A gnoll is wielding a +1 halberd of venom. The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll hits you with a +0 whip. The gnoll barely misses you. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll barely misses you. You have reached level 4! You feel clever. 1230 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a +1 halberd of venom! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +1 halberd of venom! Ouch! That really hurt! You die... .. .# .# g# g# .# ######g# #<#.@..# #.#.#### #.#.# #.#.# #.#.# #.#.# #.#.# #...# ##### You could see a gnoll. Vanquished Creatures A gnoll (D:3) 2 worms (D:2) 5 bats 5 endoplasms 6 hobgoblins 4 jackals (D:1) A kobold (D:1) 3 quokkas (D:1) 4 ball pythons 2 frilled lizards (D:1) 4 goblins 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-51-g015441d 0 | D:1 | 0 ||| qw: Game counter: 4010 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 76 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 111 | D:1 | Reached skill level 3 in Ranged Weapons 236 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 457 | D:1 | 457 ||| READING scroll labelled XEN GAPPIUPE. 458 | D:1 | 458 ||| DROPPING scroll of poison. 996 | D:2 | Found a runed translucent door. 997 | D:2 | Noticed Crazy Yiuf 1173 | D:2 | 1173 ||| UPGRADING to +0 leather armour. 1183 | D:2 | 1183 ||| DROPPING +0 robe. 1184 | D:2 | 1184 ||| DROPPING ring of flight. 1185 | D:2 | 1185 ||| READING scroll labelled FETWAI ALLEGA. 1223 | D:3 | 1223 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1230 | D:3 | Reached XP level 4. HP: 22/26 MP: 5/5 1230 | D:3 | 1230 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1233 | D:3 | Mangled by a gnoll Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: minmay_roachtagon, layout_basic, minivault_24, kennysheep_boxes, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.9 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 119 | 3 || 122 Use: Scroll | 2 | || 2 Armour: Robe | 21 | || 21 Leather armour | | 1 || 1 Dodge: Dodged | 39 | 1 || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 93 | 0 | 0.0 | 44 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 27 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 15 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------