Dungeon Crawl Stone Soup version 0.31-a0-234-gad7ace16ef (webtiles) character file. Game seed: 6660283512492139308 14 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 9, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (363 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 363, Time: 00:00:17 Health: 0/16 AC: 4 Str: 11 XL: 2 Next: 41% Magic: 3/3 EV: 12 Int: 13 God: Gold: 17 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.1 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 ring mail Scrolls b - a scroll of poison e - a scroll of amnesia {unknown} f - 2 scrolls of butterflies {unknown} Potions g - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka misses you. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you but does no damage. The hobgoblin hits you. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The hobgoblin misses you. The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you but does no damage. The hobgoblin barely misses you. The quokka barely misses you. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you but does no damage. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. The quokka closely misses you. The hobgoblin barely misses you. The quokka barely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. The hobgoblin hits you but does no damage. The quokka barely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The hobgoblin closely misses you. The quokka barely misses you. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. The hobgoblin hits you. The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is moderately wounded. The hobgoblin closely misses you. The quokka bites you. You die... #........ ########..###### ............# ########..#.# ...%......#.# .#######.##.# #.##.# #.##.# #.##@# #..g.r...... .:............. ##..##########. #. # You could see a quokka and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-51-g015441d 0 | D:1 | 0 ||| qw: Game counter: 4046 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 79 | D:1 | HP: 3/12 [hobgoblin (4)] 81 | D:1 | Reached XP level 2. HP: 4/16 MP: 3/3 84 | D:1 | 84 ||| FLEEEEING. 93 | D:1 | 93 ||| FLEEEEING. 94 | D:1 | 94 ||| FLEEEEING. 95 | D:1 | 95 ||| FLEEEEING. 100 | D:1 | 100 ||| FLEEEEING. 101 | D:1 | 101 ||| FLEEEEING. 102 | D:1 | 102 ||| FLEEEEING. 103 | D:1 | 103 ||| FLEEEEING. 104 | D:1 | 104 ||| FLEEEEING. 105 | D:1 | 105 ||| FLEEEEING. 106 | D:1 | 106 ||| FLEEEEING. 107 | D:1 | 107 ||| FLEEEEING. 108 | D:1 | 108 ||| FLEEEEING. 116 | D:1 | 116 ||| FLEEEEING. 117 | D:1 | 117 ||| FLEEEEING. 118 | D:1 | 118 ||| FLEEEEING. 119 | D:1 | 119 ||| FLEEEEING. 120 | D:1 | 120 ||| FLEEEEING. 121 | D:1 | 121 ||| FLEEEEING. 122 | D:1 | 122 ||| FLEEEEING. 123 | D:1 | 123 ||| FLEEEEING. 124 | D:1 | 124 ||| FLEEEEING. 125 | D:1 | 125 ||| FLEEEEING. 335 | D:1 | Reached skill level 3 in Ranged Weapons 362 | D:1 | HP: 4/16 [hobgoblin (4)] 363 | D:1 | Slain by a quokka Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.1 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 58 Armour: Robe || 17 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------