qw Level 1 of the Dungeon (0, 0, D:1) a +0 bardiche (1, 14, D:1) a +0 dagger (6, 1, D:1) a +0 club (7, 1, D:1) a +0 dagger (7, 16, D:1) a +0 leather armour (9, -14, D:1) a +0 short sword (13, -10, D:1) a book of Debilitation (15, 23, D:1) a +0 club (28, -8, D:1) a +0 short sword (36, 15, D:1) a +0 helmet (47, 35, D:1) a +0 plate armour (50, 29, D:1) a +0 club (65, 26, D:1) a scroll of poison a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, 25, D:2) a +0 short sword (13, 5, D:2) 4 stones (13, 8, D:2) a book of Annihilations (18, 5, D:2) a +0 sling (24, -8, D:2) a +0 club (29, 21, D:2) a +0 whip of electrocution (32, 20, D:2) a +3 whip of venom 3 boomerangs (32, 28, D:2) a +0 robe (34, 23, D:2) a +0 sling (36, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, -2, D:2) a +0 club (47, 27, D:2) an amulet of guardian spirit Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 12, D:3) a +0 short sword (1, 1, D:3) a howler monkey corpse (skeletalised by now) (7, 7, D:3) a +0 robe (15, -7, D:3) a hobgoblin corpse (31, 6, D:3) a +0 club a +0 leather armour an orc corpse (31, 7, D:3) a +0 dagger