qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of draining (0, 10, D:1) a +0 dagger (2, 3, D:1) a scroll of poison a +0 robe (3, 9, D:1) a +0 dagger (7, -8, D:1) a +4 dagger (8, -7, D:1) 5 poisoned darts (8, 25, D:1) a +0 quarterstaff (10, 18, D:1) a +0 dagger (11, 24, D:1) a +0 long sword (12, 20, D:1) a staff of death (18, 1, D:1) 7 stones (39, 24, D:1) a Trismegistus Codex (46, -6, D:1) an orb of energy (49, 1, D:1) a +0 whip (50, 31, D:1) 4 atropa-tipped darts (51, 17, D:1) 2 curare-tipped darts (52, 17, D:1) 6 stones (61, 18, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -10, D:2) a scroll of fear (3, -17, D:2) a +0 leather armour (5, -24, D:2) a jackal corpse (skeletalised by now) (5, 8, D:2) a +0 dagger (6, -24, D:2) a jackal corpse (skeletalised by now) (7, -4, D:2) 4 large rocks (8, -4, D:2) a book of the Wilderness (21, 6, D:2) 4 stones (25, 24, D:2) a hobgoblin corpse (skeletalised by now) (44, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (3, -2, D:3) a ball python corpse (5, 6, D:3) a giant cockroach corpse (7, 4, D:3) an adder corpse (7, 17, D:3) a +0 club (8, 11, D:3) a ball python corpse (12, -10, D:3) a +2 rapier of protection