qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip of venom (2, 20, D:1) 5 stones (3, 0, D:1) a +0 short sword a stone (9, 14, D:1) a +0 club (16, 10, D:1) 6 stones (21, 0, D:1) a +0 club (43, 3, D:1) a +0 dagger (44, 3, D:1) a +0 club (47, 47, D:1) a +0 robe (48, -6, D:1) a scroll of poison (56, 18, D:1) a +0 short sword 3 stones Level 2 of the Dungeon [Shop] Egomn's Weapon Boutique a +0 spear (42 gold) a +0 long sword (49 gold) a +0 sling (21 gold) a +0 whip (35 gold) 6 boomerangs (168 gold) a +0 sling (21 gold) a +0 dagger (28 gold) a +2 heavy broad axe (268 gold) a +0 hand axe (42 gold) (0, 0, D:2) 9 stones (2, -14, D:2) a +0 dagger (5, -12, D:2) 4 javelins (11, 5, D:2) 2 stones (12, 20, D:2) a +0 scale mail (22, -16, D:2) a book of Geomancy (26, -2, D:2) a +0 hand axe (32, -2, D:2) 5 stones (42, 10, D:2) a book of Frost (48, 23, D:2) the +1 robe of the Tormentor {Harm Str+2 Dex-4 SInv} Str: It affects your strength (+2). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (25, -2, D:3) a book of Misfortune (26, 23, D:3) a +0 mace (39, -9, D:3) 4 stones a hobgoblin corpse (skeletalised by now) (47, -6, D:3) a +0 short sword (57, -10, D:3) a +0 quarterstaff (59, 34, D:3) a wand of paralysis (13) (63, -9, D:3) 4 stones Level 4 of the Dungeon