Dungeon Crawl Stone Soup version 0.31-a0-234-gad7ace16ef (webtiles) character file. Game seed: 5345808197136860543 360 qw the Shooter (level 6, -5/37 HPs) Began as a Gargoyle Hexslinger on July 9, 2023. Slain by an ogre ... wielding a +0 giant spiked club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:01:08 (3260 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 3260, Time: 00:01:08 Health: -5/37 AC: 12 Str: 11 XL: 6 Next: 65% Magic: 7/7 EV: 10 Int: 14 God: Gold: 141 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . Y - +5 sling rCold + . . (no shield) rNeg + . . b - +0 ring mail {rC+} rPois inf (no helmet) rElec + e - +0 cloak rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.3 Fighting + Level 5.4 Ranged Weapons - Level 2.8 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 71% 3 Portal Projectile Hex/Tloc 8% N/A 71% 3 Cause Fear Hex 4% N/A 89% 4 Inventory: Hand Weapons Y - a +5 sling (weapon) Armour b - a +0 ring mail of cold resistance (worn) e - a +0 cloak (worn) g - a +0 pair of boots (worn) Jewellery c - a ring of ice Scrolls a - 2 scrolls of identify Potions d - a potion of heal wounds {unknown} f - 3 potions of haste Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Sif Muna Message History Your surroundings suddenly seem different. A kobold and an ogre come into view. Found a leather armour. Found a stone staircase leading down. The kobold shouts! The ogre shouts! The kobold misses you. The ogre closely misses you. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. The kobold hits you with a +0 dagger. The ogre closely misses you. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The kobold closely misses you. The ogre barely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. The kobold closely misses you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. The kobold hits you but does no damage. The ogre barely misses you. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant spiked club! You die... ##..# .# #... ##.. .##.... ##. ..>.......# ## ...........# # ##...........## ##.............# ##.K............# ## #..@............###. ##....O..............#.. ~#.##................... ~ #..##........##.##.## ...# #......##...#### #..# ####.##.....### [..# #.......## .## #....._..... ###.......## You could see an ogre and a kobold. Vanquished Creatures 3 scorpions An iguana (D:4) Natasha (D:3) A gnoll (D:1) 4 adders A worm (D:3) A dart slug (D:1) 11 orcs 8 ball pythons 2 endoplasms 5 giant cockroaches 8 hobgoblins 6 quokkas 3 bats 3 frilled lizards 3 goblins 10 kobolds 7 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-51-g015441d 0 | D:1 | 0 ||| qw: Game counter: 4106 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 92 | D:1 | Found a faded altar of an unknown god. 165 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 297 | D:1 | Reached skill level 3 in Ranged Weapons 440 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 926 | D:1 | 926 ||| UPGRADING to +0 leather armour. 936 | D:1 | 936 ||| DROPPING +0 robe. 937 | D:1 | 937 ||| READING 4 scrolls labelled ROOSAWNE XUDUE. 938 | D:1 | 938 ||| READING 3 scrolls of enchant weapon. 938 | D:1 | 938 ||| ENCHANTING +2 sling. 939 | D:1 | 939 ||| READING 2 scrolls of enchant weapon. 939 | D:1 | 939 ||| ENCHANTING +3 sling. 940 | D:1 | 940 ||| READING scroll of enchant weapon. 940 | D:1 | 940 ||| ENCHANTING +4 sling. 941 | D:1 | 941 ||| DRINKING 2 puce potions. 942 | D:1 | 942 ||| DROPPING scroll of poison. 1007 | D:2 | 1007 ||| STAIRDANCE 1120 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1637 | D:2 | 1637 ||| UPGRADING to +0 ring mail. 1647 | D:2 | 1647 ||| UPGRADING to +0 ring mail of cold resistance. 1657 | D:2 | 1657 ||| DROPPING +0 ring mail. 1658 | D:2 | 1658 ||| DROPPING +0 leather armour. 1659 | D:2 | 1659 ||| READING scroll labelled CUMAXA HYBAUD. 1660 | D:2 | 1660 ||| DRINKING 3 sedimented puce potions. 1661 | D:2 | 1661 ||| DROPPING 2 potions of brilliance. 1759 | D:3 | Reached skill level 4 in Ranged Weapons 2083 | D:3 | Noticed a scorpion 2090 | D:3 | Killed a scorpion 2091 | D:3 | Reached XP level 5. HP: 21/30 MP: 6/6 2584 | D:3 | Noticed Natasha 2588 | D:3 | Killed Natasha 2745 | D:3 | 2745 ||| UPGRADING to +0 cloak. 2750 | D:3 | 2750 ||| UPGRADING to +0 pair of boots. 2755 | D:3 | 2755 ||| READING 3 scrolls labelled BUERYM ZIAG. 2756 | D:3 | 2756 ||| READING 2 scrolls of identify. 2756 | D:3 | 2756 ||| IDENTIFYING clear potion 2757 | D:3 | 2757 ||| DROPPING potion of ambrosia. 2796 | D:4 | 2796 ||| PLANNING SEWER 2877 | D:4 | Found a shimmering blue altar of Sif Muna. 2961 | D:4 | Found a broken altar of Ashenzari. 2978 | D:4 | Reached skill level 5 in Ranged Weapons 2978 | D:4 | Reached XP level 6. HP: 26/35 MP: 7/7 3234 | D:4 | Reached skill level 3 in Fighting 3249 | D:4 | 3249 ||| READING scroll labelled HES GAOTSAOWK. 3250 | D:4 | 3250 ||| READING scroll labelled WUF DEGOMENT. 3257 | D:4 | HP: 7/37 [ogre/+0 giant spiked club (29)] 3260 | D:4 | Slain by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_small, infiniplex_forest_end_3, shapermc_ecumenical_altar_venn, minivault_26 D:2: layout_basic D:3: layout_basic, uniq_natasha D:4: layout_cave_pods, lemuel_round_altar, kennysheep_little_box, mainiacjoe_overflow_alcove_2, gup_sewer_entry_glass, minmay_misc_feat_alley, minmay_checkerbox Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 | 5.4 Fighting | 2 3 | 3.3 Armour | 2 | 2.8 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 118 | 131 || 249 Use: Scroll | 4 | 5 || 9 Potion | 1 | 1 || 2 Armour: Robe | 14 | || 14 Leather armour | 3 | || 3 Ring mail | | 29 || 29 Dodge: Dodged | 39 | 25 || 64 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 355 | 160 | 31.1 | 73 | 5 | 6.4 +---------+---------+-------+---------+---------+------- D:1 | 61 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 11 | 0 | 0.0 D:3 | 159 | 33 | 17.2 | 26 | 1 | 3.7 D:4 | 106 | 127 | 54.5 | 7 | 4 | 36.4 +---------+---------+-------+---------+---------+-------