qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 24, D:1) a +0 spear (9, 3, D:1) 9 stones (12, -8, D:1) a +0 club (13, 10, D:1) a +0 hand axe (17, -12, D:1) 5 stones (17, 1, D:1) a +0 whip (23, 0, D:1) a scroll of poison (28, 16, D:1) 4 curare-tipped darts (28, 20, D:1) a +0 sling (34, -10, D:1) a +0 dagger (40, 10, D:1) a +0 dagger (41, -2, D:1) a scroll of poison (45, 12, D:1) a +0 short sword (45, 24, D:1) a +0 short sword (46, 13, D:1) a +0 club (46, 14, D:1) a +0 short sword (46, 41, D:1) a +0 dagger (48, 35, D:1) 2 poisoned darts (62, 18, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a book of the Earth (0, 19, D:2) a +0 scale mail (2, 6, D:2) a +0 whip (5, 7, D:2) a +0 short sword (19, 14, D:2) Maxwell's Memoranda (31, 19, D:2) a scroll of fear (49, 21, D:2) a +0 sling (52, 23, D:2) a potion of brilliance a potion of attraction (54, 2, D:2) a +0 club Level 3 of the Dungeon [Shop] Rerph's Weapon Emporium a +2 vampiric spear (294 gold) 4 atropa-tipped darts (50 gold) the +11 Singing Sword {sonic wave} (1400 gold) a +2 long sword of protection (226 gold) a +3 flail of protection (296 gold) a +0 trident (49 gold) a +0 war axe (49 gold) [Shop] Nuenupt's Weapon Shoppe a +0 flail (42 gold) a +0 sling (18 gold) the +7 dagger "Goblinbane" {freeze, rF+ rC+ MP+9 Int-3} (866 gold) Int: It affects your intelligence (-3). rF: It protects you from fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). 6 stones (7 gold) 3 stones (3 gold) a +0 war axe (42 gold) a +0 flail (42 gold) a +5 great sword of holy wrath (464 gold) a +0 hand axe (36 gold) [Shop] Giopy's Book Shoppe the Vellum of Weather and Enchantment (220 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Confusing Touch Hexes 3 c - Inner Flame Hexes/Fire 3 a book of Lightning (340 gold) the Atlas of Compulsion (460 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Spider Form Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Fire Storm Conjuration/Fire 9 a book of the Spheres (540 gold) a book of Air (220 gold) a book of Minor Magic (180 gold) the Secrets of Blasted Ignition (220 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Leda's Unmaking Conjuration/Earth 6 [Shop] Lastrulo's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) [Shop] Plog's Antique Weapon Boutique the +3 shortbow "Viugulloefarph" {freeze, Str+3} (606 gold) Str: It affects your strength (+3). a +0 sling (27 gold) a +0 heavy quarterstaff (165 gold) a +0 dagger (36 gold) a +3 mace of protection (370 gold) a +3 long sword of protection (381 gold) (15, 16, D:3) a +0 club (17, 15, D:3) a +0 club (17, 40, D:3) a +0 mace (21, -2, D:3) a +0 flail (22, -1, D:3) a +0 spear (22, 0, D:3) a +0 flail (22, 24, D:3) a +1 dagger of venom (24, -7, D:3) a +1 sling of electrocution (25, 24, D:3) a +0 scale mail (26, 24, D:3) a +0 robe (32, 9, D:3) a book of Vapours (35, -1, D:3) a +0 robe (44, 11, D:3) a +0 short sword (45, 8, D:3) a +0 club (51, 2, D:3) a +0 club (55, 11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 16, D:4) a +0 flail (8, 17, D:4) a +0 dagger of venom (10, 31, D:4) a scroll of fear (14, 22, D:4) a +0 short sword (16, 28, D:4) a +0 dagger a stone a +0 leather armour (20, 6, D:4) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (21, 10, D:4) a book of Weapons (26, -2, D:4) a +0 war axe 6 stones a +0 scale mail (26, 27, D:4) a +0 club (27, 7, D:4) a +0 short sword (28, 3, D:4) a book of Sloth (28, 6, D:4) 3 stones a +1 chain mail of positive energy (30, 1, D:4) a +0 short sword 5 stones a +0 dagger (30, 12, D:4) a +0 club a stone (31, 25, D:4) the +6 scale mail of Acops {rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. (31, 28, D:4) a +0 club (32, 4, D:4) a staff of air (unseen) (32, 5, D:4) a potion of ambrosia (33, 0, D:4) a potion of degeneration a +0 leather armour (34, 39, D:4) a +0 chain mail (37, 4, D:4) a potion of magic (37, 5, D:4) a staff of poison (unseen) (38, 9, D:4) a +0 buckler (39, 4, D:4) a +0 dagger 2 stones (39, 28, D:4) 6 stones (41, 8, D:4) a potion of brilliance Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 12, D:5) a book of Blasting (4, -12, D:5) a potion of ambrosia (24, 7, D:5) a +0 scythe of protection a +0 robe a wand of polymorph (10) (25, -42, D:5) a +0 morningstar a +0 robe (27, -1, D:5) 4 stones (32, 4, D:5) a +0 mace (33, -14, D:5) a +0 giant spiked club (34, -23, D:5) a +0 leather armour (39, 7, D:5) a scroll of poison Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, 1, D:6) a +0 robe (16, -7, D:6) a scroll of amnesia (27, 15, D:6) a +0 robe (29, 5, D:6) a +0 dagger (32, 12, D:6) a +0 giant spiked club (36, 4, D:6) 5 stones a +0 short sword (37, 3, D:6) 7 poisoned darts a +1 short sword of venom (38, 3, D:6) a +0 short sword (38, 4, D:6) a +0 short sword (39, 5, D:6) 2 stones a +0 dagger (40, 6, D:6) 3 stones a +0 short sword (53, 12, D:6) an amulet of magic regeneration Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (6, 2, D:7) a +1 short sword of freezing (still there?) a +0 robe (still there?) (7, -14, D:7) 2 stones (8, 2, D:7) a +0 flail an orc corpse (9, 3, D:7) a +0 dagger a +0 ring mail a book of the Earth an orc corpse (10, 4, D:7) a potion of mutation (21, -46, D:7) 5 stones (21, -9, D:7) a +0 leather armour (22, -22, D:7) a potion of berserk rage (23, -46, D:7) a wand of paralysis (7) (23, -13, D:7) a black bear corpse (26, 2, D:7) 2 stones the Ecumenical Temple