qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -15, D:1) a +0 club (3, 6, D:1) 7 stones (4, -6, D:1) 6 atropa-tipped darts (6, -3, D:1) a +0 flail (8, -16, D:1) a +0 dagger (12, 4, D:1) a +0 dagger (13, -12, D:1) a +0 falchion (13, -9, D:1) a +0 robe (23, -15, D:1) a +0 dagger (24, 9, D:1) a book of Blood (27, -17, D:1) a +0 flail (32, -17, D:1) a book of Geomancy (38, 8, D:1) a +0 whip (39, 8, D:1) 2 stones a +0 dagger (54, -16, D:1) a +0 short sword (56, -11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (0, 17, D:2) a +0 dagger (2, -14, D:2) a +0 whip (2, 17, D:2) a +0 short sword (3, -14, D:2) 6 stones (6, 20, D:2) a +0 dagger (7, 23, D:2) a +0 dagger (9, -7, D:2) an adder corpse (12, 21, D:2) an adder corpse (20, -16, D:2) a +0 robe (21, -20, D:2) a +1 dagger of venom (21, 21, D:2) 2 curare-tipped darts (23, 18, D:2) a frilled lizard corpse (23, 20, D:2) a +0 spear (26, -7, D:2) a scroll of poison (36, -23, D:2) an adder corpse (skeletalised by now) (40, -22, D:2) a +0 dagger