Dungeon Crawl Stone Soup version 0.31-a0-234-gad7ace16ef (webtiles) character file. Game seed: 3452035437714655078 46 qw the Shooter (level 3, 0/29 HPs) Began as a Minotaur Hexslinger on July 9, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:17 (665 turns). qw the Shooter (Minotaur Hexslinger) Turns: 665, Time: 00:00:17 Health: 0/29 AC: 2 Str: 12 XL: 3 Next: 46% Magic: 3/3 EV: 12 Int: 6 God: Gold: 109 SH: 0 Dex: 17 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ a - ring "Iskac" {rCorr Int-4 Dex+3 SInv Stlth+} HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -4) A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 8% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 1% N/A 65% 3 Portal Projectile Hex/Tloc 2% N/A 65% 3 Cause Fear Hex 1% N/A 89% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +0 leather armour Jewellery a - the ring "Iskac" (left hand) {rCorr Int-4 Dex+3 SInv Stlth+} (You acquired it on level 1 of the Dungeon) [ring of see invisible] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. Scrolls b - a scroll of teleportation Potions d - a potion of curing {unknown} e - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The adder hisses angrily. The sling bullet hits the adder. The adder is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You feel very sick. Your Ranged Weapons skill increases to level 4! There is a lethal amount of poison in your body! You feel very sick. There is a lethal amount of poison in your body! You feel sick. There is a lethal amount of poison in your body! You feel sick. There is a lethal amount of poison in your body! You feel sick. There is a lethal amount of poison in your body! You die... ### ..# #.# #.# ###.#### ##+## #......# ## ##...## #.#@##.## .###.....## #.#.#...# .##.......## #.#.....### .#<........###.).......# <..........+......^.##.## ...........####...#.##..# ..#.......## ##.##.###.## ####.....## ####.###..# #.#.### ##.#.#.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins 3 hobgoblins 2 kobolds (D:1) 3 bats A frilled lizard (D:1) 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-51-g015441d 0 | D:1 | 0 ||| qw: Game counter: 4187 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 274 | D:1 | Reached skill level 3 in Ranged Weapons 274 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 490 | D:1 | 490 ||| READING scroll labelled HEANWYOS UTAWK. 490 | D:1 | Identified a scroll of acquirement 490 | D:1 | 490 ||| ACQUIRING ring "Iskac" {rCorr Int-4 Dex+3 SInv | Stlth+} 490 | D:1 | Acquired the ring "Iskac" {rCorr Int-4 Dex+3 SInv Stlth+} 492 | D:1 | 492 ||| UPGRADING to ring "Iskac" {rCorr Int-4 Dex+3 SInv | Stlth+}. 493 | D:1 | 493 ||| READING scroll labelled ONUOMU ARUXZE. 497 | D:1 | 497 ||| READING scroll labelled TOIDGHA QUEC. 498 | D:1 | 498 ||| DROPPING scroll of poison. 576 | D:2 | Reached XP level 3. HP: 19/29 MP: 3/3 660 | D:2 | HP: 7/29 [poisoned by an adder] 661 | D:2 | Reached skill level 4 in Ranged Weapons 662 | D:2 | HP: 2/29 [poisoned by an adder] 665 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, minivault_14, corexii_leaking_fountain, st_stairs_9 D:2: layout_loops_corners, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shapermc_ecumenical_altar_venn, minivault_25, nicolae_houndstooth_variations Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 60 Use: Scroll || 3 Armour: Robe || 6 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 3 | 4.5 | 19 | 2 | 9.5 +---------+---------+-------+---------+---------+------- D:1 | 20 | 3 | 13.0 | 13 | 2 | 13.3 D:2 | 44 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------